class_name GdUnitCommandInspectorTreeCollapse extends GdUnitBaseCommand const InspectorTreeMainPanel := preload("res://addons/gdUnit4/src/ui/parts/InspectorTreeMainPanel.gd") const ID := "Inspector Tree Collapse" func _init() -> void: super(ID, GdUnitShortcut.ShortCut.NONE) icon = GdUnitUiTools.get_icon("CollapseTree") func is_running() -> bool: return false func execute(..._parameters: Array) -> void: var inspector: InspectorTreeMainPanel = EditorInterface.get_base_control().get_meta("GdUnit4Inspector") var selected_item := inspector._tree.get_selected() if selected_item == null: selected_item = inspector._tree.get_root() else: selected_item = selected_item.get_parent() inspector.do_collapse_all(false, selected_item) inspector.do_collapse_all(true, selected_item)