class_name GdUnitCommandScriptEditorDebugTests extends GdUnitCommandScriptEditor const ID := "Debug ScriptEditor Tests" func _init(test_session_command: GdUnitCommandTestSession) -> void: super(ID, GdUnitShortcut.ShortCut.RUN_TESTCASE_DEBUG, test_session_command) icon = GdUnitUiTools.get_icon("PlayStart") func execute(..._parameters: Array) -> void: execute_tests(true)