extends Control var options: CanvasLayer func _on_exit_pressed() -> void: get_tree().quit() func _on_start_pressed() -> void: get_tree().change_scene_to_file("res://scenes/room/start.tscn") func _on_main_menu_pressed() -> void: get_tree().change_scene_to_file("res://scenes/ui/title.tscn") func _on_options_pressed() -> void: options = load("uid://i8ml66ykc8eh").instantiate() add_child(options)