diff options
| author | radiohotline <radoihotline@disroot.rg> | 2026-08-25 16:33:56 +0300 |
|---|---|---|
| committer | radiohotline <radoihotline@disroot.rg> | 2026-08-25 16:33:56 +0300 |
| commit | a89e744ed0e8c759caf041a580112365bbfe4303 (patch) | |
| tree | dd61e320904176995727e86a857d00c90d4933ba /addons/gdUnit4/src/update/GdUnitUpdate.gd | |
| parent | 6d53d8cac78250dc888aa49d5f9d4175c6652feb (diff) | |
Diffstat (limited to 'addons/gdUnit4/src/update/GdUnitUpdate.gd')
| -rw-r--r-- | addons/gdUnit4/src/update/GdUnitUpdate.gd | 305 |
1 files changed, 305 insertions, 0 deletions
diff --git a/addons/gdUnit4/src/update/GdUnitUpdate.gd b/addons/gdUnit4/src/update/GdUnitUpdate.gd new file mode 100644 index 0000000..97b7fdd --- /dev/null +++ b/addons/gdUnit4/src/update/GdUnitUpdate.gd @@ -0,0 +1,305 @@ +@tool +extends Container + +const GdUnitTools := preload("res://addons/gdUnit4/src/core/GdUnitTools.gd") +const GdUnitUpdateClient := preload("res://addons/gdUnit4/src/update/GdUnitUpdateClient.gd") +const GDUNIT_TEMP := "user://tmp" + +@onready var _progress_content: RichTextLabel = %message +@onready var _progress_bar: TextureProgressBar = %progress +@onready var _cancel_btn: Button = %cancel +@onready var _update_btn: Button = %update +@onready var _spinner_img := GdUnitUiTools.get_spinner() + + +var _debug_mode := false +var _update_client :GdUnitUpdateClient +var _download_url :String + + +func _ready() -> void: + init_progress(6) + + +func _process(_delta :float) -> void: + if _progress_content != null and _progress_content.is_visible_in_tree(): + _progress_content.queue_redraw() + + +func init_progress(max_value: int) -> void: + _cancel_btn.disabled = false + _update_btn.disabled = false + _progress_bar.max_value = max_value + _progress_bar.value = 1 + message_h4("Press [Update] to start.", Color.GREEN, false) + + +func setup(update_client: GdUnitUpdateClient, download_url: String) -> void: + _update_client = update_client + _download_url = download_url + + +func update_progress(message: String, color := Color.GREEN) -> void: + message_h4(message, color) + _progress_bar.value += 1 + if _debug_mode: + await get_tree().create_timer(3).timeout + await get_tree().create_timer(.2).timeout + + +func _colored(message: String, color: Color) -> String: + return "[color=#%s]%s[/color]" % [color.to_html(), message] + + +func message_h4(message: String, color: Color, show_spinner := true) -> void: + _progress_content.clear() + if show_spinner: + _progress_content.add_image(_spinner_img) + _progress_content.append_text(" [font_size=16]%s[/font_size]" % _colored(message, color)) + if _debug_mode: + prints(message) + + +@warning_ignore("return_value_discarded") +func run_update() -> void: + _cancel_btn.disabled = true + _update_btn.disabled = true + + await update_progress("Downloading the update.") + await download_release() + await update_progress("Extracting") + var zip_file := temp_dir() + "/update.zip" + var tmp_path := create_temp_dir("update") + var result :Variant = extract_zip(zip_file, tmp_path) + if result == null: + await update_progress("Update failed! .. Rollback.", Color.INDIAN_RED) + await get_tree().create_timer(3).timeout + _cancel_btn.disabled = false + _update_btn.disabled = false + init_progress(5) + hide() + return + + await update_progress("Uninstall GdUnit4.") + disable_gdUnit() + if not _debug_mode: + GdUnitFileAccess.delete_directory("res://addons/gdUnit4/") + # give editor time to react on deleted files + await get_tree().create_timer(1).timeout + + await update_progress("Install new GdUnit4 version.") + if _debug_mode: + copy_directory(tmp_path, "res://debug") + else: + copy_directory(tmp_path, "res://") + + await update_progress("Patch invalid UID's") + await patch_uids() + + await rebuild_project() + + await update_progress("New GdUnit version successfully installed, Restarting Godot please wait.") + await get_tree().create_timer(3).timeout + enable_gdUnit() + hide() + GdUnitFileAccess.delete_directory("res://addons/.gdunit_update") + restart_godot() + + +func patch_uids(path := "res://addons/gdUnit4/src/") -> void: + var to_reimport: PackedStringArray + for file in DirAccess.get_files_at(path): + var file_path := path.path_join(file) + var ext := file.get_extension() + + if ext == "tscn" or ext == "scn" or ext == "tres" or ext == "res": + message_h4("Patch GdUnit4 scene: '%s'" % file, Color.WEB_GREEN) + remove_uids_from_file(file_path) + elif FileAccess.file_exists(file_path + ".import"): + to_reimport.append(file_path) + + if not to_reimport.is_empty(): + message_h4("Reimport resources '%s'" % ", ".join(to_reimport), Color.WEB_GREEN) + if Engine.is_editor_hint(): + EditorInterface.get_resource_filesystem().reimport_files(to_reimport) + + for dir in DirAccess.get_directories_at(path): + if not dir.begins_with("."): + patch_uids(path.path_join(dir)) + await get_tree().process_frame + + +func remove_uids_from_file(file_path: String) -> bool: + var file := FileAccess.open(file_path, FileAccess.READ) + if file == null: + print("Failed to open file: ", file_path) + return false + + var original_content := file.get_as_text() + file.close() + + # Remove UIDs using regex + var regex := RegEx.new() + regex.compile("(\\[ext_resource[^\\]]*?)\\s+uid=\"uid://[^\"]*\"") + + var modified_content := regex.sub(original_content, "$1", true) + + # Check if any changes were made + if original_content != modified_content: + prints("Patched invalid uid's out in '%s'" % file_path) + # Write the modified content back + file = FileAccess.open(file_path, FileAccess.WRITE) + if file == null: + print("Failed to write to file: ", file_path) + return false + + file.store_string(modified_content) + file.close() + return true + + return false + + +func restart_godot() -> void: + prints("Force restart Godot") + EditorInterface.restart_editor(true) + + +@warning_ignore("return_value_discarded") +func enable_gdUnit() -> void: + var enabled_plugins := PackedStringArray() + if ProjectSettings.has_setting("editor_plugins/enabled"): + enabled_plugins = ProjectSettings.get_setting("editor_plugins/enabled") + if not enabled_plugins.has("res://addons/gdUnit4/plugin.cfg"): + enabled_plugins.append("res://addons/gdUnit4/plugin.cfg") + ProjectSettings.set_setting("editor_plugins/enabled", enabled_plugins) + ProjectSettings.save() + + +func disable_gdUnit() -> void: + EditorInterface.set_plugin_enabled("gdUnit4", false) + + +func temp_dir() -> String: + if not DirAccess.dir_exists_absolute(GDUNIT_TEMP): + @warning_ignore("return_value_discarded") + DirAccess.make_dir_recursive_absolute(GDUNIT_TEMP) + return GDUNIT_TEMP + + +func create_temp_dir(folder_name :String) -> String: + var new_folder := temp_dir() + "/" + folder_name + GdUnitFileAccess.delete_directory(new_folder) + if not DirAccess.dir_exists_absolute(new_folder): + @warning_ignore("return_value_discarded") + DirAccess.make_dir_recursive_absolute(new_folder) + return new_folder + + +func copy_directory(from_dir: String, to_dir: String) -> bool: + if not DirAccess.dir_exists_absolute(from_dir): + printerr("Source directory not found '%s'" % from_dir) + return false + # check if destination exists + if not DirAccess.dir_exists_absolute(to_dir): + # create it + var err := DirAccess.make_dir_recursive_absolute(to_dir) + if err != OK: + printerr("Can't create directory '%s'. Error: %s" % [to_dir, error_string(err)]) + return false + var source_dir := DirAccess.open(from_dir) + var dest_dir := DirAccess.open(to_dir) + if source_dir != null: + @warning_ignore("return_value_discarded") + source_dir.list_dir_begin() + var next := "." + + while next != "": + next = source_dir.get_next() + if next == "" or next == "." or next == "..": + continue + var source := source_dir.get_current_dir() + "/" + next + var dest := dest_dir.get_current_dir() + "/" + next + if source_dir.current_is_dir(): + @warning_ignore("return_value_discarded") + copy_directory(source + "/", dest) + continue + var err := source_dir.copy(source, dest) + if err != OK: + printerr("Error checked copy file '%s' to '%s'" % [source, dest]) + return false + return true + else: + printerr("Directory not found: " + from_dir) + return false + + +func extract_zip(zip_package: String, dest_path: String) -> Variant: + var zip: ZIPReader = ZIPReader.new() + var err := zip.open(zip_package) + if err != OK: + printerr("Extracting `%s` failed! Please collect the error log and report this. Error Code: %s" % [zip_package, err]) + return null + var zip_entries: PackedStringArray = zip.get_files() + # Get base path and step over archive folder + var archive_path := zip_entries[0] + zip_entries.remove_at(0) + + for zip_entry in zip_entries: + var new_file_path: String = dest_path + "/" + zip_entry.replace(archive_path, "") + if zip_entry.ends_with("/"): + @warning_ignore("return_value_discarded") + DirAccess.make_dir_recursive_absolute(new_file_path) + continue + var file: FileAccess = FileAccess.open(new_file_path, FileAccess.WRITE) + file.store_buffer(zip.read_file(zip_entry)) + @warning_ignore("return_value_discarded") + zip.close() + return dest_path + + +func download_release() -> void: + var zip_file := GdUnitFileAccess.temp_dir() + "/update.zip" + var response :GdUnitUpdateClient.HttpResponse + if _debug_mode: + response = GdUnitUpdateClient.HttpResponse.new(200, PackedByteArray()) + zip_file = "res://update.zip" + return + + response = await _update_client.request_zip_package(_download_url, zip_file) + if response.status() != 200: + push_warning("Update information cannot be retrieved from GitHub! \n Error code: %d : %s" % [response.status(), response.response()]) + message_h4("Download the update failed! Try it later again.", Color.INDIAN_RED) + await get_tree().create_timer(3).timeout + + +func rebuild_project() -> void: + # Check if this is a Godot .NET runtime instance + if not ClassDB.class_exists("CSharpScript"): + return + + update_progress("Rebuild the project ...") + await get_tree().process_frame + + var output := [] + var exit_code := OS.execute("dotnet", ["build"], output) + if exit_code == -1: + message_h4("Rebuild the project failed, check your project dependencies.", Color.INDIAN_RED) + await get_tree().create_timer(3).timeout + return + + for out: String in output: + print_rich("[color=DEEP_SKY_BLUE] %s" % out.strip_edges()) + await get_tree().process_frame + + +func _on_confirmed() -> void: + await run_update() + + +func _on_cancel_pressed() -> void: + hide() + + +func _on_update_pressed() -> void: + await run_update() |
