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-rw-r--r--addons/escoria-core/game/scenes/sound/esc_ambient_player.gd2
-rw-r--r--addons/escoria-core/game/scenes/sound/esc_music_player.gd2
-rw-r--r--addons/escoria-core/game/scenes/sound/esc_sound_player.gd2
-rw-r--r--addons/escoria-core/game/scenes/sound/esc_speech_player.gd4
4 files changed, 5 insertions, 5 deletions
diff --git a/addons/escoria-core/game/scenes/sound/esc_ambient_player.gd b/addons/escoria-core/game/scenes/sound/esc_ambient_player.gd
index 298e7db..1ab7f32 100644
--- a/addons/escoria-core/game/scenes/sound/esc_ambient_player.gd
+++ b/addons/escoria-core/game/scenes/sound/esc_ambient_player.gd
@@ -1,6 +1,6 @@
## Background ambient sound player
-extends Control
class_name ESCAmbientPlayer
+extends Control
## Global id of the background ambient sound player.
@export var global_id: String = "_ambient"
diff --git a/addons/escoria-core/game/scenes/sound/esc_music_player.gd b/addons/escoria-core/game/scenes/sound/esc_music_player.gd
index b8f6c45..5cef646 100644
--- a/addons/escoria-core/game/scenes/sound/esc_music_player.gd
+++ b/addons/escoria-core/game/scenes/sound/esc_music_player.gd
@@ -1,6 +1,6 @@
## Background music player
-extends Control
class_name ESCMusicPlayer
+extends Control
## Global id of the background music player.
@export var global_id: String = "_music"
diff --git a/addons/escoria-core/game/scenes/sound/esc_sound_player.gd b/addons/escoria-core/game/scenes/sound/esc_sound_player.gd
index 2a9fa64..f18abcc 100644
--- a/addons/escoria-core/game/scenes/sound/esc_sound_player.gd
+++ b/addons/escoria-core/game/scenes/sound/esc_sound_player.gd
@@ -1,6 +1,6 @@
## Background sound player
-extends Control
class_name ESCSoundPlayer
+extends Control
## Global id of the sfx sound player.
@export var global_id: String = "_sound"
diff --git a/addons/escoria-core/game/scenes/sound/esc_speech_player.gd b/addons/escoria-core/game/scenes/sound/esc_speech_player.gd
index 31fc668..34c0483 100644
--- a/addons/escoria-core/game/scenes/sound/esc_speech_player.gd
+++ b/addons/escoria-core/game/scenes/sound/esc_speech_player.gd
@@ -1,6 +1,6 @@
## Speech player
-extends Control
class_name ESCSpeechPlayer
+extends Control
## Global id of the speech player.
@export var global_id: String = "_speech"
@@ -21,7 +21,7 @@ class_name ESCSpeechPlayer
## #### Returns[br]
## [br]
## Returns nothing.
-func set_state(p_state: String, from_seconds: float = 0.0, p_force: bool = false) -> void:
+func set_state(p_state: String, from_seconds: float = 0.0, _p_force: bool = false) -> void:
# If speech is disabled, return
if not ESCProjectSettingsManager.get_setting(
ESCProjectSettingsManager.SPEECH_ENABLED