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Diffstat (limited to 'addons/gdUnit4/src/GdUnitTestSuite.gd')
| -rw-r--r-- | addons/gdUnit4/src/GdUnitTestSuite.gd | 746 |
1 files changed, 746 insertions, 0 deletions
diff --git a/addons/gdUnit4/src/GdUnitTestSuite.gd b/addons/gdUnit4/src/GdUnitTestSuite.gd new file mode 100644 index 0000000..5cf269f --- /dev/null +++ b/addons/gdUnit4/src/GdUnitTestSuite.gd @@ -0,0 +1,746 @@ +## The main class for all GdUnit test suites[br] +## This class is the main class to implement your unit tests[br] +## You have to extend and implement your test cases as described[br] +## e.g MyTests.gd [br] +## [codeblock] +## extends GdUnitTestSuite +## # testcase +## func test_case_a(): +## assert_that("value").is_equal("value") +## [/codeblock] +## @tutorial: https://mikeschulze.github.io/gdUnit4/faq/test-suite/ + +@icon("res://addons/gdUnit4/src/ui/settings/logo.png") +class_name GdUnitTestSuite +extends Node + + +### internal runtime variables that must not be overwritten!!! +@warning_ignore("unused_private_class_variable") +var __is_skipped := false +@warning_ignore("unused_private_class_variable") +var __skip_reason := "Unknow." +var __active_test_case: String +var __awaiter := __gdunit_awaiter() + + +### We now load all used asserts and tool scripts into the cache according to the principle of "lazy loading" +### in order to noticeably reduce the loading time of the test suite. +# We go this hard way to increase the loading performance to avoid reparsing all the used scripts +# for more detailed info -> https://github.com/godotengine/godot/issues/67400 +func __lazy_load(script_path: String) -> GDScript: + return GdUnitAssertions.__lazy_load(script_path) + + +func __gdunit_assert() -> GDScript: + return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitAssertImpl.gd") + + +func __gdunit_tools() -> GDScript: + return __lazy_load("res://addons/gdUnit4/src/core/GdUnitTools.gd") + + +func __gdunit_file_access() -> GDScript: + return __lazy_load("res://addons/gdUnit4/src/core/GdUnitFileAccess.gd") + + +func __gdunit_awaiter() -> Object: + return __lazy_load("res://addons/gdUnit4/src/GdUnitAwaiter.gd").new() + + +func __gdunit_argument_matchers() -> GDScript: + return __lazy_load("res://addons/gdUnit4/src/matchers/GdUnitArgumentMatchers.gd") + + +func __gdunit_object_interactions() -> GDScript: + return __lazy_load("res://addons/gdUnit4/src/doubler/GdUnitObjectInteractions.gd") + + +## This function is called before a test suite starts[br] +## You can overwrite to prepare test data or initalizize necessary variables +func before() -> void: + pass + + +## This function is called at least when a test suite is finished[br] +## You can overwrite to cleanup data created during test running +func after() -> void: + pass + + +## This function is called before a test case starts[br] +## You can overwrite to prepare test case specific data +func before_test() -> void: + pass + + +## This function is called after the test case is finished[br] +## You can overwrite to cleanup your test case specific data +func after_test() -> void: + pass + + +func is_failure() -> bool: + return Engine.get_meta("GD_TEST_FAILURE") if Engine.has_meta("GD_TEST_FAILURE") else false + + +func set_active_test_case(test_case: String) -> void: + __active_test_case = test_case + + +# === Tools ==================================================================== +# Mapps Godot error number to a readable error message. See at ERROR +# https://docs.godotengine.org/de/stable/classes/class_@globalscope.html#enum-globalscope-error +func error_as_string(error_number: int) -> String: + return error_string(error_number) + + +## A litle helper to auto freeing your created objects after test execution +func auto_free(obj: Variant) -> Variant: + var execution_context := GdUnitThreadManager.get_current_context().get_execution_context() + + assert(execution_context != null, "INTERNAL ERROR: The current execution_context is null! Please report this as bug.") + return execution_context.register_auto_free(obj) + + +@warning_ignore("native_method_override") +func add_child(node: Node, force_readable_name := false, internal := Node.INTERNAL_MODE_DISABLED) -> void: + super.add_child(node, force_readable_name, internal) + var execution_context := GdUnitThreadManager.get_current_context().get_execution_context() + if execution_context != null: + execution_context.orphan_monitor_start() + + +## Discard the error message triggered by a timeout (interruption).[br] +## By default, an interrupted test is reported as an error.[br] +## This function allows you to change the message to Success when an interrupted error is reported. +func discard_error_interupted_by_timeout() -> void: + @warning_ignore("unsafe_method_access") + __gdunit_tools().register_expect_interupted_by_timeout(self, __active_test_case) + + +## Creates a new directory under the temporary directory *user://tmp*[br] +## Useful for storing data during test execution. [br] +## The directory is automatically deleted after test suite execution +func create_temp_dir(relative_path: String) -> String: + @warning_ignore("unsafe_method_access") + return __gdunit_file_access().create_temp_dir(relative_path) + + +## Deletes the temporary base directory[br] +## Is called automatically after each execution of the test suite +func clean_temp_dir() -> void: + @warning_ignore("unsafe_method_access") + __gdunit_file_access().clear_tmp() + + +## Creates a new file under the temporary directory *user://tmp* + <relative_path>[br] +## with given name <file_name> and given file <mode> (default = File.WRITE)[br] +## If success the returned File is automatically closed after the execution of the test suite +func create_temp_file(relative_path: String, file_name: String, mode := FileAccess.WRITE) -> FileAccess: + @warning_ignore("unsafe_method_access") + return __gdunit_file_access().create_temp_file(relative_path, file_name, mode) + + +## Reads a resource by given path <resource_path> into a PackedStringArray. +func resource_as_array(resource_path: String) -> PackedStringArray: + @warning_ignore("unsafe_method_access") + return __gdunit_file_access().resource_as_array(resource_path) + + +## Reads a resource by given path <resource_path> and returned the content as String. +func resource_as_string(resource_path: String) -> String: + @warning_ignore("unsafe_method_access") + return __gdunit_file_access().resource_as_string(resource_path) + + +## Reads a resource by given path <resource_path> and return Variand translated by str_to_var +func resource_as_var(resource_path: String) -> Variant: + @warning_ignore("unsafe_method_access", "unsafe_cast") + return str_to_var(__gdunit_file_access().resource_as_string(resource_path) as String) + + +## Waits for given signal to be emitted by <source> until a specified timeout to fail[br] +## source: the object from which the signal is emitted[br] +## signal_name: signal name[br] +## args: the expected signal arguments as an array[br] +## timeout: the timeout in ms, default is set to 2000ms +func await_signal_on(source: Object, signal_name: String, args: Array = [], timeout: int = 2000) -> Variant: + @warning_ignore("unsafe_method_access") + return await __awaiter.await_signal_on(source, signal_name, args, timeout) + + +## Waits until the next idle frame +func await_idle_frame() -> void: + @warning_ignore("unsafe_method_access") + await __awaiter.await_idle_frame() + + +## Waits for a given amount of milliseconds[br] +## example:[br] +## [codeblock] +## # waits for 100ms +## await await_millis(myNode, 100).completed +## [/codeblock][br] +## use this waiter and not `await get_tree().create_timer().timeout to prevent errors when a test case is timed out +func await_millis(timeout: int) -> void: + @warning_ignore("unsafe_method_access") + await __awaiter.await_millis(timeout) + + +## Collects detailed information about orphaned nodes for debugging purposes.[br] +## +## This function gathers comprehensive details about nodes that remain in memory +## after test execution (orphans). It provides debugging information to help +## identify the source of memory leaks in tests. Must be manually called in +## tests when orphan nodes are detected.[br] +## [br] +## [b]When to Use:[/b][br] +## - When GdUnit4 reports orphan nodes after test execution[br] +## - For debugging memory leaks in test scenarios[br] +## - To get detailed information about unreleased nodes[br] +## [br] +## [b]Usage Pattern:[/b][br] +## Add this call at the end of tests that are suspected to create orphans, +## or when the test runner reports orphan detection.[br] +## [br] +## [b]Examples:[/b] +## [codeblock] +## func test_scene_management(): +## # Test code that might create orphan nodes +## var scene = preload("res://TestScene.tscn").instantiate() +## add_child(scene) +## +## # Do test operations +## scene.some_method() +## +## # Clean up (but might miss some nodes) +## scene.queue_free() +## +## # Collect orphan details if any are detected +## collect_orphan_node_details() +## [/codeblock] +## [br] +## [b]Note:[/b] This is a debugging utility function that should be removed +## or commented out once orphan issues are resolved. +func collect_orphan_node_details() -> void: + GdUnitThreadManager.get_current_context().get_execution_context().orphan_monitor_collect() + + +## Creates a new scene runner to allow simulate interactions checked a scene.[br] +## The runner will manage the scene instance and release after the runner is released[br] +## example:[br] +## [codeblock] +## # creates a runner by using a instanciated scene +## var scene = load("res://foo/my_scne.tscn").instantiate() +## var runner := scene_runner(scene) +## +## # or simply creates a runner by using the scene resource path +## var runner := scene_runner("res://foo/my_scne.tscn") +## [/codeblock] +func scene_runner(scene: Variant, verbose := false) -> GdUnitSceneRunner: + return auto_free(__lazy_load("res://addons/gdUnit4/src/core/GdUnitSceneRunnerImpl.gd").new(scene, verbose)) + + +# === Mocking & Spy =========================================================== + +## do return a default value for primitive types or null +const RETURN_DEFAULTS = GdUnitMock.RETURN_DEFAULTS +## do call the real implementation +const CALL_REAL_FUNC = GdUnitMock.CALL_REAL_FUNC +## do return a default value for primitive types and a fully mocked value for Object types +## builds full deep mocked object +const RETURN_DEEP_STUB = GdUnitMock.RETURN_DEEP_STUB + + +## Creates a mock for given class name +func mock(clazz: Variant, mock_mode := RETURN_DEFAULTS) -> Variant: + @warning_ignore("unsafe_method_access") + return __lazy_load("res://addons/gdUnit4/src/mocking/GdUnitMockBuilder.gd").build(clazz, mock_mode) + + +## Creates a spy checked given object instance +func spy(instance: Variant) -> Variant: + @warning_ignore("unsafe_method_access") + return __lazy_load("res://addons/gdUnit4/src/spy/GdUnitSpyBuilder.gd").build(instance) + + +## Configures a return value for the specified function and used arguments.[br] +## [b]Example: +## [codeblock] +## # overrides the return value of myMock.is_selected() to false +## do_return(false).on(myMock).is_selected() +## [/codeblock] +func do_return(value: Variant) -> GdUnitMock: + return GdUnitMock.new(value) + + +## Verifies certain behavior happened at least once or exact number of times +func verify(obj: Variant, times := 1) -> Variant: + @warning_ignore("unsafe_method_access") + return __gdunit_object_interactions().verify(obj, times) + + +## Verifies no interactions is happen checked this mock or spy +func verify_no_interactions(obj: Variant) -> GdUnitAssert: + @warning_ignore("unsafe_method_access") + return __gdunit_object_interactions().verify_no_interactions(obj) + + +## Verifies the given mock or spy has any unverified interaction. +func verify_no_more_interactions(obj: Variant) -> GdUnitAssert: + @warning_ignore("unsafe_method_access") + return __gdunit_object_interactions().verify_no_more_interactions(obj) + + +## Resets the saved function call counters checked a mock or spy +func reset(obj: Variant) -> void: + @warning_ignore("unsafe_method_access") + __gdunit_object_interactions().reset(obj) + + +## Starts monitoring the specified source to collect all transmitted signals.[br] +## The collected signals can then be checked with 'assert_signal'.[br] +## By default, the specified source is automatically released when the test ends. +## You can control this behavior by setting auto_free to false if you do not want the source to be automatically freed.[br] +## Usage: +## [codeblock] +## var emitter := monitor_signals(MyEmitter.new()) +## # call the function to send the signal +## emitter.do_it() +## # verify the signial is emitted +## await assert_signal(emitter).is_emitted('my_signal') +## [/codeblock] +func monitor_signals(source: Object, _auto_free := true) -> Object: + @warning_ignore("unsafe_method_access") + __lazy_load("res://addons/gdUnit4/src/core/thread/GdUnitThreadManager.gd")\ + .get_current_context()\ + .get_signal_collector()\ + .register_emitter(source, true) # force recreate to start with a fresh monitoring + return auto_free(source) if _auto_free else source + + +# === Argument matchers ======================================================== +## Argument matcher to match any argument +func any() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().any() + + +## Argument matcher to match any boolean value +func any_bool() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_BOOL) + + +## Argument matcher to match any integer value +func any_int() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_INT) + + +## Argument matcher to match any float value +func any_float() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_FLOAT) + + +## Argument matcher to match any String value +func any_string() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_STRING) + + +## Argument matcher to match any Color value +func any_color() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_COLOR) + + +## Argument matcher to match any Vector typed value +func any_vector() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_types([ + TYPE_VECTOR2, + TYPE_VECTOR2I, + TYPE_VECTOR3, + TYPE_VECTOR3I, + TYPE_VECTOR4, + TYPE_VECTOR4I, + ]) + + +## Argument matcher to match any Vector2 value +func any_vector2() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_VECTOR2) + + +## Argument matcher to match any Vector2i value +func any_vector2i() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_VECTOR2I) + + +## Argument matcher to match any Vector3 value +func any_vector3() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_VECTOR3) + + +## Argument matcher to match any Vector3i value +func any_vector3i() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_VECTOR3I) + + +## Argument matcher to match any Vector4 value +func any_vector4() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_VECTOR4) + + +## Argument matcher to match any Vector4i value +func any_vector4i() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_VECTOR4I) + + +## Argument matcher to match any Rect2 value +func any_rect2() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_RECT2) + + +## Argument matcher to match any Plane value +func any_plane() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_PLANE) + + +## Argument matcher to match any Quaternion value +func any_quat() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_QUATERNION) + + +## Argument matcher to match any AABB value +func any_aabb() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_AABB) + + +## Argument matcher to match any Basis value +func any_basis() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_BASIS) + + +## Argument matcher to match any Transform2D value +func any_transform_2d() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_TRANSFORM2D) + + +## Argument matcher to match any Transform3D value +func any_transform_3d() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_TRANSFORM3D) + + +## Argument matcher to match any NodePath value +func any_node_path() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_NODE_PATH) + + +## Argument matcher to match any RID value +func any_rid() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_RID) + + +## Argument matcher to match any Object value +func any_object() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_OBJECT) + + +## Argument matcher to match any Dictionary value +func any_dictionary() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_DICTIONARY) + + +## Argument matcher to match any Array value +func any_array() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_ARRAY) + + +## Argument matcher to match any PackedByteArray value +func any_packed_byte_array() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_PACKED_BYTE_ARRAY) + + +## Argument matcher to match any PackedInt32Array value +func any_packed_int32_array() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_PACKED_INT32_ARRAY) + + +## Argument matcher to match any PackedInt64Array value +func any_packed_int64_array() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_PACKED_INT64_ARRAY) + + +## Argument matcher to match any PackedFloat32Array value +func any_packed_float32_array() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_PACKED_FLOAT32_ARRAY) + + +## Argument matcher to match any PackedFloat64Array value +func any_packed_float64_array() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_PACKED_FLOAT64_ARRAY) + + +## Argument matcher to match any PackedStringArray value +func any_packed_string_array() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_PACKED_STRING_ARRAY) + + +## Argument matcher to match any PackedVector2Array value +func any_packed_vector2_array() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_PACKED_VECTOR2_ARRAY) + + +## Argument matcher to match any PackedVector3Array value +func any_packed_vector3_array() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_PACKED_VECTOR3_ARRAY) + + +## Argument matcher to match any PackedColorArray value +func any_packed_color_array() -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().by_type(TYPE_PACKED_COLOR_ARRAY) + + +## Argument matcher to match any instance of given class +func any_class(clazz :Object) -> GdUnitArgumentMatcher: + @warning_ignore("unsafe_method_access") + return __gdunit_argument_matchers().any_class(clazz) + + +# === value extract utils ====================================================== +## Builds an extractor by given function name and optional arguments +func extr(func_name: String, args := Array()) -> GdUnitValueExtractor: + return __lazy_load("res://addons/gdUnit4/src/extractors/GdUnitFuncValueExtractor.gd").new(func_name, args) + + +## Creates a GdUnitTuple from the provided arguments for use in test assertions. +## [br] +## This is the primary helper function for creating tuples in GdUnit4 tests. +## It provides a convenient way to group multiple expected values when using +## [method extractv] assertions. The function enforces that tuples must contain +## at least two values, as single-value extractions don't require tuple grouping. +## [br] +## [b]Parameters:[/b] [br] +## - [code]...args[/code]: Variable number of arguments (minimum 2) to group into a tuple. +## Each argument represents a value to be compared in assertions. +## [br] +## [b]Returns:[/b] [br] +## A [GdUnitTuple] containing the provided values, or an empty tuple if fewer than +## 2 arguments are provided (with an error message). +## [br] +## [b]Error Handling:[/b] [br] +## [codeblock] +## # This will push an error and return empty tuple +## var invalid = tuple("single_value") # Error: requires at least 2 arguments +## [br] +## # Correct usage - minimum 2 arguments +## var valid = tuple("name", "value") +## var valid_multi = tuple(1, 2, 3, 4, 5) # Can have many values +## [/codeblock] +func tuple(...args: Array) -> GdUnitTuple: + if args.size() < 2: + push_error("Tuple requires at least two arguments.") + return GdUnitTuple.new() + return GdUnitTuple.new.callv(args) + + +# === Asserts ================================================================== + +## The common assertion tool to verify values. +## It checks the given value by type to fit to the best assert +func assert_that(current: Variant) -> GdUnitAssert: + match typeof(current): + TYPE_BOOL: + return assert_bool(current) + TYPE_INT: + return assert_int(current) + TYPE_FLOAT: + return assert_float(current) + TYPE_STRING: + return assert_str(current) + TYPE_VECTOR2, TYPE_VECTOR2I, TYPE_VECTOR3, TYPE_VECTOR3I, TYPE_VECTOR4, TYPE_VECTOR4I: + return assert_vector(current, false) + TYPE_DICTIONARY: + return assert_dict(current) + TYPE_ARRAY, TYPE_PACKED_BYTE_ARRAY, TYPE_PACKED_INT32_ARRAY, TYPE_PACKED_INT64_ARRAY,\ + TYPE_PACKED_FLOAT32_ARRAY, TYPE_PACKED_FLOAT64_ARRAY, TYPE_PACKED_STRING_ARRAY,\ + TYPE_PACKED_VECTOR2_ARRAY, TYPE_PACKED_VECTOR3_ARRAY, TYPE_PACKED_COLOR_ARRAY: + return assert_array(current, false) + TYPE_OBJECT, TYPE_NIL: + return assert_object(current) + _: + return __gdunit_assert().new(current) + + +## An assertion tool to verify boolean values. +func assert_bool(current: Variant) -> GdUnitBoolAssert: + return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitBoolAssertImpl.gd").new(current) + + +## An assertion tool to verify String values. +func assert_str(current: Variant) -> GdUnitStringAssert: + return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitStringAssertImpl.gd").new(current) + + +## An assertion tool to verify integer values. +func assert_int(current: Variant) -> GdUnitIntAssert: + return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitIntAssertImpl.gd").new(current) + + +## An assertion tool to verify float values. +func assert_float(current: Variant) -> GdUnitFloatAssert: + return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitFloatAssertImpl.gd").new(current) + + +## An assertion tool to verify Vector values.[br] +## This assertion supports all vector types.[br] +## Usage: +## [codeblock] +## assert_vector(Vector2(1.2, 1.000001)).is_equal(Vector2(1.2, 1.000001)) +## [/codeblock] +func assert_vector(current: Variant, type_check := true) -> GdUnitVectorAssert: + return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitVectorAssertImpl.gd").new(current, type_check) + + +## An assertion tool to verify arrays. +func assert_array(current: Variant, type_check := true) -> GdUnitArrayAssert: + return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitArrayAssertImpl.gd").new(current, type_check) + + +## An assertion tool to verify dictionaries. +func assert_dict(current: Variant) -> GdUnitDictionaryAssert: + return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitDictionaryAssertImpl.gd").new(current) + + +## An assertion tool to verify FileAccess. +func assert_file(current: Variant) -> GdUnitFileAssert: + return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitFileAssertImpl.gd").new(current) + + +## An assertion tool to verify Objects. +func assert_object(current: Variant) -> GdUnitObjectAssert: + return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitObjectAssertImpl.gd").new(current) + + +func assert_result(current: Variant) -> GdUnitResultAssert: + return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitResultAssertImpl.gd").new(current) + + +## An assertion tool that waits until a certain time for an expected function return value +func assert_func(instance: Object, func_name: String, args := Array()) -> GdUnitFuncAssert: + return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitFuncAssertImpl.gd").new(instance, func_name, args) + + +## An assertion tool to verify for emitted signals until a certain time. +func assert_signal(instance: Object) -> GdUnitSignalAssert: + return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitSignalAssertImpl.gd").new(instance) + + +## An assertion tool to test for failing assertions.[br] +## This assert is only designed for internal use to verify failing asserts working as expected.[br] +## Usage: +## [codeblock] +## assert_failure(func(): assert_bool(true).is_not_equal(true)) \ +## .has_message("Expecting:\n 'true'\n not equal to\n 'true'") +## [/codeblock] +func assert_failure(assertion: Callable) -> GdUnitFailureAssert: + @warning_ignore("unsafe_method_access") + return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitFailureAssertImpl.gd").new().execute(assertion) + + +## An assertion tool to test for failing assertions.[br] +## This assert is only designed for internal use to verify failing asserts working as expected.[br] +## Usage: +## [codeblock] +## await assert_failure_await(func(): assert_bool(true).is_not_equal(true)) \ +## .has_message("Expecting:\n 'true'\n not equal to\n 'true'") +## [/codeblock] +func assert_failure_await(assertion: Callable) -> GdUnitFailureAssert: + @warning_ignore("unsafe_method_access") + return await __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitFailureAssertImpl.gd").new().execute_and_await(assertion) + + +## An assertion tool to verify Godot errors.[br] +## You can use to verify certain Godot errors like failing assertions, push_error, push_warn.[br] +## Usage: +## [codeblock] +## # tests no error occurred during execution of the code +## await assert_error(func (): return 0 )\ +## .is_success() +## +## # tests a push_error('test error') occured during execution of the code +## await assert_error(func (): push_error('test error') )\ +## .is_push_error('test error') +## [/codeblock] +func assert_error(current: Callable) -> GdUnitGodotErrorAssert: + return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitGodotErrorAssertImpl.gd").new(current) + + +## Explicitly fails the current test indicating that the feature is not yet implemented.[br] +## This function is useful during development when you want to write test cases before implementing the actual functionality.[br] +## It provides a clear indication that the test failure is expected because the feature is still under development.[br] +## Usage: +## [codeblock] +## # Test for a feature that will be implemented later +## func test_advanced_ai_behavior(): +## assert_not_yet_implemented() +## +## [/codeblock] +func assert_not_yet_implemented() -> void: + @warning_ignore("unsafe_method_access") + __gdunit_assert().new(null).do_fail() + + +## Explicitly fails the current test with a custom error message.[br] +## This function reports an error but does not terminate test execution automatically.[br] +## You must use 'return' after calling fail() to stop the test since GDScript has no exception support.[br] +## Useful for complex conditional testing scenarios where standard assertions are insufficient.[br] +## Usage: +## [codeblock] +## # Fail test when conditions are not met +## if !custom_check(player): +## fail("Player should be alive but has %d health" % player.health) +## return +## +## # Continue with test if conditions pass +## assert_that(player.health).is_greater(0) +## [/codeblock] +func fail(message: String) -> void: + @warning_ignore("unsafe_method_access") + __gdunit_assert().new(null).report_error(message) + + +# --- internal stuff do not override!!! +func ResourcePath() -> String: + return get_script().resource_path |
