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+## This service class contains helpers to wrap Godot functions and handle them carefully depending on the current Godot version
+class_name GodotVersionFixures
+extends RefCounted
+
+
+# handle global_position fixed by https://github.com/godotengine/godot/pull/88473
+static func set_event_global_position(event: InputEventMouseMotion, global_position: Vector2) -> void:
+ if Engine.get_version_info().hex >= 0x40202 or Engine.get_version_info().hex == 0x40104:
+ event.global_position = event.position
+ else:
+ event.global_position = global_position