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context:
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-rw-r--r--archive.html55
-rw-r--r--art.html3
-rw-r--r--books.html108
-rw-r--r--common.css16
-rw-r--r--index.html59
-rw-r--r--links.html20
-rw-r--r--muse.html3
-rw-r--r--music.html136
-rw-r--r--poetry.html9
-rw-r--r--projects.html12
-rw-r--r--santa/bgs/postal_bg_m.gifbin66510 -> 0 bytes
-rw-r--r--santa/brdrs/postal_letter_brdr.pngbin303 -> 0 bytes
-rw-r--r--santa/global.css47
-rw-r--r--santa/imgs/about.pngbin806 -> 0 bytes
-rw-r--r--santa/imgs/grass.pngbin3220 -> 0 bytes
-rw-r--r--santa/imgs/grass2.pngbin7784 -> 0 bytes
-rw-r--r--santa/imgs/hoard.pngbin695 -> 0 bytes
-rw-r--r--santa/imgs/home.pngbin407 -> 0 bytes
-rw-r--r--santa/imgs/index.pngbin459 -> 0 bytes
-rw-r--r--santa/imgs/links.pngbin391 -> 0 bytes
-rw-r--r--santa/imgs/microblog.pngbin501 -> 0 bytes
-rw-r--r--santa/imgs/music.pngbin684 -> 0 bytes
-rw-r--r--santa/imgs/postman.pngbin423 -> 0 bytes
-rw-r--r--santa/imgs/sitemap.pngbin446 -> 0 bytes
-rw-r--r--santa/imgs/sotw.pngbin393 -> 0 bytes
-rw-r--r--santa/imgs/woman.pngbin5998 -> 0 bytes
-rw-r--r--santa/imgs/writing.pngbin453 -> 0 bytes
-rw-r--r--santa/main.css162
-rw-r--r--santa/robots.txt197
-rw-r--r--santa/sitemap.html261
-rw-r--r--thoughts.html35
-rw-r--r--txt/alive.txt242
-rw-r--r--txt/birth.txt52
-rw-r--r--txt/isolation.txt102
34 files changed, 383 insertions, 1136 deletions
diff --git a/archive.html b/archive.html
deleted file mode 100644
index fe3f429..0000000
--- a/archive.html
+++ /dev/null
@@ -1,55 +0,0 @@
-<!DOCTYPE HTML>
-<html>
-<head>
- <link href="art.css" rel="stylesheet">
- <meta charset="unicode">
- <meta name="viewport" content="width=device-width, initial-scale=1.0">
- <meta name="description" content="The Weight of Comfort">
- <meta name="keywords" content="Personal, Music, Poetry, Art, Radiohotline, Teethinvitro">
- <meta name="author" content="Radiohotline">
- <title>Art</title>
-</head>
-<body>
- <nav>
- <h1>Soft Machine</h1>
- <span style="font-weight: bold;">
- <a href="house.html">home</a>&emsp;&emsp;
- <a href="about.html">about</a>&emsp;&emsp;
- <a href="art.html">art</a>&emsp;&emsp;
- <a href="music.html">music</a>&emsp;&emsp;
- <a href="thoughts.html">thoughts</a>&emsp;&emsp;
- <a href="muse.html">muse</a>&emsp;&emsp;
- <a href="poetry.html">poetry</a>&emsp;&emsp;
- <a href="books.html">library</a>&emsp;&emsp;
- <a href="projects.html">projects</a>&emsp;&emsp;
- <a href="links.html">links</a>&emsp;&emsp;
- </span>
- <hr>
- </nav>
- <h2>Art</h2>
- <h3>Finished</h3>
-
- <div class="art-container">
- <h4>2025</h4>
- <img loading="lazy" src="img/art/2025/jojomart.jpeg">
- <img loading="lazy" src="img/art/2025/bikeghost.jpg">
- <h4>2024</h4>
- <img loading="lazy" src="img/art/2024/aphrodite.jpg">
- <h4>2023</h4>
- <img loading="lazy" src="img/art/2023/mobpsychofinal2.png">
- <img loading="lazy" src="img/art/2023/mart.jpg">
- <img loading="lazy" src="img/art/2023/mind_parasite.png">
- <h4>2022</h4>
- <img loading="lazy" src="img/art/2022/IMG_20240718_224050.jpg">
- <img loading="lazy" src="img/art/2022/seki.jpg">
- <img loading="lazy" src="img/art/2022/link.jpg">
- <img loading="lazy" src="img/art/2022/IMG_20220829_203310.jpg">
- <img loading="lazy" src="img/art/2022/IMG_20220127_205955.jpg">
- <h4>2021</h4>
- <img loading="lazy" src="img/art/2021/2021satoru.jpg">
- <img loading="lazy" src="img/art/2021/IMG_20211225_210622.jpg">
- <img loading="lazy" src="img/art/2021/IMG_20211223_202541.jpg">
- <img loading="lazy" src="img/art/2021/IMG_20210311_170418.jpg">
- </div>
-</body>
-</html>
diff --git a/art.html b/art.html
index ae830c0..bec4a4c 100644
--- a/art.html
+++ b/art.html
@@ -43,14 +43,13 @@
<nav>
<span>
- <a href="house.html">home</a>&emsp;&emsp;
<a href="about.html">about</a>&emsp;&emsp;
<a href="art.html">art</a>&emsp;&emsp;
<a href="music.html">music</a>&emsp;&emsp;
<a href="thoughts.html">thoughts</a>&emsp;&emsp;
<a href="muse.html">muse</a>&emsp;&emsp;
<a href="poetry.html">poetry</a>&emsp;&emsp;
- <a href="books.html">library</a>&emsp;&emsp;
+ <a href="library.html">library</a>&emsp;&emsp;
<a href="projects.html">projects</a>&emsp;&emsp;
<a href="links.html">links</a>&emsp;&emsp;
</span>
diff --git a/books.html b/books.html
deleted file mode 100644
index e29811a..0000000
--- a/books.html
+++ /dev/null
@@ -1,108 +0,0 @@
-<!DOCTYPE HTML>
-<html>
-<head>
- <link href="house.css" rel="stylesheet">
- <meta charset="unicode">
- <meta name="viewport" content="width=device-width, initial-scale=1.0">
- <meta name="description" content="The Weight of Comfort">
- <meta name="keywords" content="Personal, Music, Poetry, Radiohotline, Teethinvitro">
- <meta name="author" content="Radiohotline">
- <title>Library</title>
- <style>
- .flex {
- flex-direction: row;
- justify-content: center;
- }
- img {
- height: 200px;
- }
-
- li {
- line-height: 1.5;
- }
- </style>
-</head>
-<body>
- <nav>
- <h1>Soft Machine</h1>
- <span>
- <a href="house.html">home</a>&emsp;&emsp;
- <a href="about.html">about</a>&emsp;&emsp;
- <a href="art.html">art</a>&emsp;&emsp;
- <a href="music.html">music</a>&emsp;&emsp;
- <a href="thoughts.html">thoughts</a>&emsp;&emsp;
- <a href="muse.html">muse</a>&emsp;&emsp;
- <a href="poetry.html">poetry</a>&emsp;&emsp;
- <a href="books.html">library</a>&emsp;&emsp;
- <a href="projects.html">projects</a>&emsp;&emsp;
- <a href="links.html">links</a>&emsp;&emsp;
- </span>
- <hr>
- </nav>
- <h2>Library</h2>
- <div class="col">
- <div style="width: 50%; border-right: 1px solid black;">
- <p><a href="https://www.goodreads.com/user/show/164235846-c">Goodreads</a> - <a href="https://letterboxd.com/tatami_room/">Letterboxd</a> - <a href="https://anilist.co/user/radiohotline/">AniList</a> - <a href="https://listenbrainz.org/user/falloftroy">Listenbrainz</a><sup>1</sup></p>
- <h3>Currently Reading:</h3>
- <ul>
- <li>Bernando Zannoni - My Stupid Intentions</li>
- <li>Jean Paul Sartre - Nausea</li>
- <li>William S. Burroughs - Naked Lunch</li>
- </ul>
- <h3>On Hold:</h3>
- <ul>
- <li>Uketsu - Strange Pictures</li>
- <li>Oscar Wilde - The Picture of Dorian Gray</li>
- <li>Yevgeny Zamyatin - We</li>
- <li>Fyodor Dostoevsky - Notes From Underground</li>
- </ul>
- <h3>Recently Finished:</h3>
- <ul>
- <li>Lewis Carroll - Alice's Adventures in Wonderland</li>
- <li>Uketsu - Strange Houses</li>
- <li>Sarah Kane - 4.48 Psychosis</li>
- <li>Urs Allemann - Babyfucker</li>
- </ul>
-
- <hr>
-
- <p class="j"><sup>1</sup>Maybe I should add music... After all, music is my favourite thing in the world.</p>
- <p><sup>2</sup>Some favourites are ancient and could use a refresh. I shall see if they still hold the same impact.</p>
- </div>
- <div style="padding-left: 30px;">
- <h3>Favourite books<sup>2</sup></h3>
- <div class="flex">
- <img src="img/lib/hol.jpeg" alt="House of Leaves - Mark Z. Danielewski">
- <img src="img/lib/necro.jpg" alt="The Necrophiliac - Gabrielle Wittkop">
- <img src="img/lib/acwo.jpg" alt="A Clockwork Orange - Anthony Burgess">
- <img src="img/lib/naked.jpg" alt="Naked Lunch - William S. Burroughs">
- <img src="img/lib/448.jpg" alt="4.48 Psychosis - Sarah Kane">
- <img src="img/lib/baby.jpg" alt="Babyfucker - Urs Allemann">
- <img src="img/lib/stranger.jpg" alt="The Stranger - Albert Camus">
- <img src="img/lib/alice.jpg" alt="Alice's Adventures in Wonderland - Lewis Carroll">
- <img src="img/lib/perfume.jpg" alt="Perfume: The Story of a Murderer - Patrick Süskind">
- <img src="img/lib/snake.jpg" alt="The Man Who Spoke Snakish - Andrus Kivirähk">
- <img src="img/lib/forgive.jpg" alt="Forgive Me, Leonard Peacock - Matthew Quick">
- <img src="img/lib/trans.jpg" alt="Enlightened Transsexual Comix - Sam Szabo">
- <img src="img/lib/punpun.jpg" alt="Oyasumi Punpun - Inio Asano">
- <img src="img/lib/girl.jpeg" alt="Girl on the Shore - Inio Asano">
- <img src="img/lib/child.jpg" alt="Child of God - Kyoudai Nishioka">
- <img src="img/lib/claudine.jpg" alt="Claudine - Ryoko Ikeda">
- </div>
- <hr>
- <h3>Favourite films</h3>
- <div class="flex">
- <img src="img/film/angel.jpg" alt="Angel's Egg (1985)">
- <img src="img/film/clock.jpg" alt="A Clockwork Orange (1971)">
- <img src="img/film/martin.jpg" alt="Martin (1977)">
- <img src="img/film/dancer.jpg" alt="Dancer in the Dark (2000)">
- <img src="img/film/if.jpg" alt="If.... (1968)">
- <img src="img/film/maude.jpg" alt="Harold and Maude (1971)">
- <img src="img/film/planet.jpg" alt="La Planet Sauvage (1973)">
- <img src="img/film/little.jpg" alt="Little Miss Sunshine (2006)">
- <img src="img/film/theblacktower.jpg" alt="The Black Tower (1987)">
- </div>
- </div>
- </div>
-</body>
-</html>
diff --git a/common.css b/common.css
index b222c2e..2774bec 100644
--- a/common.css
+++ b/common.css
@@ -11,6 +11,10 @@ h1, h2, h3, h4, h5, h6 {
color: rgb(228, 222, 210);
}
+p, li {
+ font-size: 1em;
+}
+
p, li, summary, embed {
font-family: 'Nanum', Georgia, 'Times New Roman', Times, serif;
color: rgb(228, 222, 210);
@@ -42,13 +46,13 @@ a:hover {
}
.logo img {
- width: 300px;
+ width: 30rem;
transition: 0.4s;
filter: drop-shadow(0 0 10px rgba(0,0,0,0.9));
}
.logo img:hover {
- width: 500px;
+ width: 35rem;
filter: drop-shadow(0 0 10px rgba(255,255,255,0.9));
}
@@ -68,8 +72,8 @@ a:hover {
display: flex;
justify-content: center;
align-items: center;
- max-height: 500px;
- min-height: content;
+ max-height: 50vh;
+ min-height: auto;
}
.flex a {
@@ -87,12 +91,14 @@ a:hover {
border-radius: 50%;
filter: blur(8px);
z-index: 0;
+ width: 90%;
}
.flex img {
display: block;
position: relative;
z-index: 1;
+ height: auto;
}
.flex img:hover {
@@ -229,4 +235,4 @@ a:hover {
font-family: 'Cherry';
src: url('fonts/CherryBombOne.ttf') format('truetype');
font-display: swap;
-} \ No newline at end of file
+}
diff --git a/index.html b/index.html
index 8d482da..6001933 100644
--- a/index.html
+++ b/index.html
@@ -38,13 +38,13 @@
#two a:nth-child(2)::after {
bottom: 2%;
left: 8%;
- height: 10%;
+ height: 10%;
}
#two a:nth-child(3)::after {
bottom: 0px;
left: 0px;
- width: 105%;
+ width: 105%;
height: 45%;
}
@@ -58,26 +58,24 @@
bottom: 5%;
left: 5%;
height: 55%;
- width: 102%;
+ width: 102%;
}
.eye {
- width: 2.4vw;
- height: 2.4vw;
- background: rgb(209, 209, 209);
+ background: rgb(212, 212, 212);
border-radius: 50%;
- position: relative;
+ position: absolute;
display: inline-block;
- margin: 20px;
+ margin: 0;
overflow: hidden;
z-index: 2;
}
.white {
width: 100%;
- height: 60%;
- box-shadow: 0px 0px 10px 3px white;
- background: white;
+ height: 50%;
+ box-shadow: 0px 0px 7px 3px rgb(230, 230, 230);
+ background: rgb(230, 230, 230);
border-radius: 50%;
position: absolute;
top: 70%;
@@ -87,8 +85,8 @@
}
.pupil {
- width: 0.63vw;
- height: 0.63vw;
+ width: 25%;
+ aspect-ratio: 1 / 1;
background: rgb(17, 17, 17);
border-radius: 50%;
position: absolute;
@@ -98,12 +96,25 @@
z-index: 2;
}
+ .shine {
+ width: 17%;
+ aspect-ratio: 1 / 1;
+ background: rgba(255, 255, 255, 0.6);
+ box-shadow: 0px 0px 2px 1px rgba(255, 255, 255, 0.6);
+ border-radius: 50%;
+ position: absolute;
+ top: 25%;
+ left: 70%;
+ transform: translate(-50%, -50%);
+ z-index: 3;
+ }
+
.logo {
text-align: center;
top: 0;
left: 0;
position: fixed;
- margin: 40px;
+ margin: 20px 40px;
}
.logo img {
@@ -125,37 +136,39 @@
<div>
<div id="one" class="flex">
<a href="brain.html">
- <img src="img/index/brain.png" style="max-width: 10.5vw;"></a>
+ <img src="img/index/brain.png" style="width: 10.5vw;"></a>
</div>
<div id="two" class="flex">
<a href="art.html">
- <img src="img/index/art.png" style="max-width: 18.5vw;"></a>
+ <img src="img/index/art.png" style="width: 18.5vw;"></a>
<a href="moloch.html" class="weener">
- <!--<div class="eye" style="top: 5%; left: 10%;">
+ <div class="eye" style="top: 19%; left: 37%; width: 15%; height: 8.5%;">
<div class="white"></div>
<div class="pupil"></div>
+ <div class="shine"></div>
</div>
- <div class="eye" style="top: 19vh; left: 1.25vw; width: 2vw">
+ <div class="eye" style="top: 16%; left: 56%; width: 14%; height: 8.5%">
<div class="white"></div>
<div class="pupil"></div>
- </div>-->
+ <div class="shine"></div>
+ </div>
- <img src="img/index/weener.png" style="max-width: 13.5vw;">
+ <img src="img/index/weener.png" style="width: 13.5vw;">
</a>
<a href="tech.html">
- <img src="img/index/computer.png" style="max-width: 18.5vw;"></a>
+ <img src="img/index/computer.png" style="width: 18.5vw;"></a>
</div>
<div id="three" class="flex" style="gap: 10vw;">
<a href="creatures.html">
- <img src="img/index/doll.png" style="max-width: 10.5vw;"></a>
+ <img src="img/index/doll.png" style="width: 10.5vw;"></a>
<a href="music.html">
- <img src="img/index/music.png" style="max-width: 13.5vw;"></a>
+ <img src="img/index/music.png" style="width: 13.5vw;"></a>
</div>
</div>
diff --git a/links.html b/links.html
index 2473d78..0dfaa93 100644
--- a/links.html
+++ b/links.html
@@ -30,21 +30,20 @@
</div>
<nav>
<span>
- <a href="house.html">home</a>&emsp;&emsp;
<a href="about.html">about</a>&emsp;&emsp;
<a href="art.html">art</a>&emsp;&emsp;
<a href="music.html">music</a>&emsp;&emsp;
<a href="thoughts.html">thoughts</a>&emsp;&emsp;
<a href="muse.html">muse</a>&emsp;&emsp;
<a href="poetry.html">poetry</a>&emsp;&emsp;
- <a href="books.html">library</a>&emsp;&emsp;
+ <a href="library.html">library</a>&emsp;&emsp;
<a href="projects.html">projects</a>&emsp;&emsp;
<a href="links.html">links</a>&emsp;&emsp;
</span>
<hr>
</nav>
<div class="col">
- <div style="width: 1200px;" class="list">
+ <div style="width: 80%;" class="list">
<h2>Webrings</h2>
@@ -68,17 +67,16 @@
<br>
<h3>Archives</h3>
- <p><a href="http://libgen.is/">libgen.is</a> - Books and scientific papers, also mirrored by the larger <a href="https://annas-archive.org/">Anna's Archive</a> and <a href="https://z-library.sk/">Z-library</a>.</p>
+ <p><a href="http://libgen.li/">libgen.li</a> - Books and scientific papers, also mirrored by the larger <a href="https://annas-archive.org/">Anna's Archive</a> and <a href="https://z-library.sk/">Z-library</a>.</p>
<p><a href="https://sci-hub.st/">sci-hub.st</a> - You should know this by now. Free research paper and article resource.</p>
<p><a href="http://textfiles.com/directory.html">textfiles.com</a> - Wonderful archive of old texts on basically anything.</p>
<p><a href="https://https://www.worldradiohistory.com/index.htm">worldradiohistory.com</a> - Has a section full of books and magazines about radio and electronics.</p>
- <p><a href="https://priyom.org/">priyom.org - Radio station archives with live numbers station broadcasts.</p>
+ <p><a href="https://priyom.org/">priyom.org</a> - Radio station archives with live numbers station broadcasts.</p>
<br>
<h3>Lifestyle</h3>
<p><a href="https://simpleliving.neocities.org/">simpleliving.neocities.org</a> - Strip life down to its necessities.</p>
<p><a href="https://simplifier.neocities.org/">simplifier.neocities.org</a> - Awesome DIY projects that endure the test of time.</p>
- <p><a href="https://thricegreat.neocities.org/">thricegreat.neocities.org</a> - Philosophy, math, hermeticism, and self-sufficient lifestyle.</p>
<p><a href="https://www.reddit.com/r/punkfashion/comments/1goy6or/guide_to_punk_diys/">Guide to DIY Punk Fashion</a></p>
<p><a href="https://www.reddit.com/r/punkfashion/comments/1goya31/shopping_guidemegathread/">Punk DIY Resource Shops</a></p>
<br>
@@ -92,11 +90,12 @@
<p><a href="https://cyberdeck.cafe/build">cyberdeck.cafe</a> - Build a cyberdeck!</p>
<p><a href="https://ameliorated.io/">ameliorated.io</a> - Modify Windows to unsuck it.</p>
<p><a href="https://github.com/offa/android-foss">Android FOSS repository.</a></p>
- <p><a href="https://lainzine.org/">lainzine.org</a> - Cool stuff.</p>
+ <p><a href="https://lainzine.org/">lainzine.org</a> - Cool magazine about technology.</p>
<p><a href="https://3ds.hacks.guide/">3ds.hacks.guide</a> - Hack and mod your 3DS.</p>
<p><a href="http://www.codersnotes.com/notes/a-constructive-look-at-templeos/">A Constructive Look At TempleOS</a></p>
<p><a href="https://l3net.wordpress.com/2013/03/17/a-memory-comparison-of-light-linux-desktops/">l3net.wordpress.com</a> - Linked is an article comparing Linux/BSD WMs and DEs by RAM usage.</p>
<p><a href="https://openrisc.io/">openrisc.io</a> - Open-source processor.</p>
+ <p><a href="https://wiki.osdev.org/Expanded_Main_Page">wiki.osdev.org</a> - Wonderful knowledge base for OS development.</p>
</div>
<h4>⤷ Operating Systems</h4>
@@ -111,6 +110,7 @@
<div class="sub">
<p><a href="https://distrochooser.de/">distrochooser.de</a> - Short quiz to help you pick a Linux distro.</p>
<p><a href="https://cock.li/">cock.li</a> - Anonymous mail provider.</p>
+ <p><a href="https://disroot.org">disroot.org</a> - Good email provider.</p>
<p><a href="https://github.com/massgravel/Microsoft-Activation-Scripts">MAS by Massgravel</a> - Windows and Office activator script.</p>
<p><a href="https://jspaint.app/">jspaint.app</a> - MS Paint in your browser.</p>
</div>
@@ -138,8 +138,9 @@
<br>
<h2>Cool websites</h2>
- <p>For starters, <a href="https://neocities.org/site/teethinvitro/follows">sites I follow</a> on Neocities are worth checking out, in my humble opinion.</p>
+ <p>For starters, <a href="https://neocities.org/site/teethinvitro/follows">sites I follow</a> on Neocities are worth checking out in my humble opinion.</p>
<p><a href="https://973-eht-namuh-973.com/">973-eht-namuh-973.com</a> - Numerology, puzzles, God - by the artist Dave Denison.</p>
+ <p><a href="https://thricegreat.neocities.org/">thricegreat.neocities.org</a> - Philosophy, math, hermeticism, and self-sufficient lifestyle.</p>
<p><a href="https://sitcomtheory.org/">sitcomtheory.org</a> - Open your eyes!</p>
<p><a href="https://lugnsteel.neocities.org/">lugnsteel.neocities.org</a> - Really cool art evoking picture books and 90s boil animation cartoons.</p>
<p><a href="https://murumart.neocities.org/">murumart.neocities.org</a> - Electronic music and games. The comics put me in a state of delirium.</p>
@@ -154,10 +155,9 @@
<p><a href="https://andnow.neocities.org/">andnow.neocities.org</a> - Like a digital box of trinkets.</p>
<p><a href="https://burialcloth.neocities.org/">burialcloth.neocities.org</a> - There was art here, at some point.</p>
<p><a href="https://cyclecyclecycle.neocities.org">cyclecyclecycle.neocities.org</a> - No words for this one, either, but it's great.</p>
- <p><a href="https://larvieandlibro.neocities.org/">larvieandlibro.neocities.org</a> - Hysteria. I mean comics!</p>
+ <p><a href="https://larvieandlibro.neocities.org/">larvieandlibro.neocities.org</a> - Hysteria&mdash; I mean comics!</p>
<p><a href="https://gfiles.neocities.org/">gfiles.neocities.org</a> - A plethora of documents about governments and crime.</p>
<p><a href="https://divinicide.net">divinicide.net</a> - There's nothing going on here. What are you talking about?</p>
- <p><a href="https://myfurbyworld.neocities.org/">myfurbyworld.neocities.org</a> - Furbies.</p>
<p><a href="https://gui.neocities.org">gui.neocities.org</a> - Movie Computer Interfaces.</p>
<p><a href="https://lostlamb.neocities.org/">lostlamb.neocities.org</a> - Gorgeous writing giving romantic weight to the so-called mundane.</p>
<p><a href="https://lifewithoutangels.neocities.org">lifewithoutangels.neocities.org</a> - Interesting views on angels.</p>
diff --git a/muse.html b/muse.html
index 4606907..8243ed1 100644
--- a/muse.html
+++ b/muse.html
@@ -45,14 +45,13 @@
</div>
<nav>
<span>
- <a href="house.html">home</a>&emsp;&emsp;
<a href="about.html">about</a>&emsp;&emsp;
<a href="art.html">art</a>&emsp;&emsp;
<a href="music.html">music</a>&emsp;&emsp;
<a href="thoughts.html">thoughts</a>&emsp;&emsp;
<a href="muse.html">muse</a>&emsp;&emsp;
<a href="poetry.html">poetry</a>&emsp;&emsp;
- <a href="books.html">library</a>&emsp;&emsp;
+ <a href="library.html">library</a>&emsp;&emsp;
<a href="projects.html">projects</a>&emsp;&emsp;
<a href="links.html">links</a>&emsp;&emsp;
</span>
diff --git a/music.html b/music.html
index ee59896..962e01a 100644
--- a/music.html
+++ b/music.html
@@ -10,15 +10,11 @@
<title>Soft Machine | Music</title>
<style>
- body {
- color: white;
- }
-
#main {
/*border: dotted;
border-color: #8F2037;*/
width: 80vw;
- margin: auto;
+ margin: auto;
background-color: rgba(0, 0, 0, 0.8);
box-shadow: 0 0 20px 25px rgba(0,0,0,0.8);
border-radius: 10px;
@@ -29,6 +25,7 @@
justify-content: center;
gap: 50px;
flex-wrap: wrap;
+ margin-bottom: 20px;
}
.container {
@@ -48,14 +45,14 @@
}
h2 {
- font-size: 18px;
font-family: 'Nanum', Georgia, 'Times New Roman', Times, serif;
font-weight: bold;
+ font-size: 1.3em;
}
.genre {
font-style: italic;
- font-size: 70%;
+ font-size: 0.9em;
}
.sticky {
@@ -64,6 +61,7 @@
right: 0;
z-index: 3;
padding: 10px;
+ width: 15%;
}
.links {
@@ -75,20 +73,39 @@
.links a {
background-color: #8F2037;
- border-radius: 15px;
+ border-radius: 20px;
padding: 10px;
border:#611121 solid;
box-shadow: 0 0 10px 5px #611121 inset;
margin: 10px;
- font-size: 2em;
- color: white;
+ font-size: 1.5em;
+ color: rgb(202, 200, 200);
font-family: DynaPuff, Verdana, sans-serif;
display: inline-block;
+ text-decoration: none;
+ transition: 0.05s;
}
.links a:hover {
background-color: #c72c4b;
filter: none;
+ font-style: normal;
+ }
+
+ .links a:active {
+ background-color: #ff7893;
+ border: #c72c4b solid;
+ box-shadow: 0 0 10px 5px #c72c4b inset;
+ font-size: 1em;
+ }
+
+ #gnome {
+ background: linear-gradient(rgba(255, 255, 255, 0.7), rgba(255, 255, 255, 0.7)), url(img/gnome.jpg);
+ background-size: cover;
+ }
+
+ #gnome p, #gnome h2 {
+ color: black !important;
}
</style>
</head>
@@ -100,10 +117,10 @@
<br>
<a href="https://coff.ee/teethinvitro">Support</a>
</div>
- <img src="img/music/guitar.gif" style="width: 200px;" class="sticky">
+ <img src="img/music/guitar.gif" class="sticky">
<div id="main">
<div class="intro">
- <div style="width: 400px;">
+ <div style="width: 40%;">
<h1>Music</h1>
<p>
I have been composing music since 2018, making shitty beats in LMMS and composing theme songs on piano,
@@ -122,8 +139,8 @@
<h2>Echo No Leaves Bide</h2>
<p>I made this for a comp, but I ended up using another track for it.</p>
<audio loading="lazy" controls="true">
- <source src="https://files.catbox.moe/75sf6u.ogg">
- </audio>
+ <source src="music/echo.ogg">
+ </audio>
<p><a href="https://sodomitesneurodivergentes.bandcamp.com/album/the-great-sodomite-ass-hyena-motherfucker">Here is the compilation</a>.</p>
<p class="genre">(experimental, noise)</p>
</div>
@@ -158,33 +175,33 @@
<p>(Some) music I made for Moloch that ended up being too fast and crowded. Whether or not I include them in the Bandcamp release depends on whether or not I can recover the tracks (Element, my VST3 host, got messed up in projects after I reinstalled my OS). For now, they'll be bonuses on my website (here!).</p>
<h2>Cave</h2> (new version of blue crystal cave)
<audio loading="lazy" controls="true">
- <source src="https://file.garden/ZlXIpF4XZwrMebGM/music/cave%20new.mp3">
+ <source src="music/cave new.mp3">
</audio>
- <h2>"Fell in Well"</h2> (untitled)
+ <h2>"Fell in Well"</h2>
<p>This one is actually an arrangement of a <a href="https://youtu.be/jKMNIB9sk18?si=SdpZsTv84OdCyqy5&t=59">piano warmup exercise</a> by Nahre Sol.
For the piano, I only really composed the fourth variation in the pattern.
I removed it from the soundtrack because it was too fast and because I don't want to take credit for the melody.</p>
<audio loading="lazy" controls="true">
- <source src="https://file.garden/ZlXIpF4XZwrMebGM/music/fell%20in%20well%20uhhh.mp3">
+ <source src="music/fell in well uhhh.mp3">
</audio>
<p>The following version was supposed to play first in the game. Upon finding something in the area, the rest of it will "unlock", and the above rendition will begin playing.</p>
<audio loading="lazy" controls="true">
- <source src="https://file.garden/ZlXIpF4XZwrMebGM/music/fell%20in%20a%20well%20gemini.mp3">
+ <source src="music/fell in a well gemini.mp3">
</audio>
<h2>Lab themes</h2>
<p>These are likely to make it into the final game if I don't make anything better.</p>
<audio loading="lazy" controls="true">
- <source src="https://file.garden/ZlXIpF4XZwrMebGM/music/lab%20question%20mark%20192.mp3">
+ <source src="music/lab question mark 192.mp3">
</audio>
<audio loading="lazy" controls="true">
- <source src="https://file.garden/ZlXIpF4XZwrMebGM/music/lab%20true%20192.mp3">
+ <source src="music/lab true 192.mp3">
</audio>
<audio loading="lazy" controls="true">
- <source src="https://file.garden/ZlXIpF4XZwrMebGM/music/sci%20fi%20bg%20low%20drift.mp3">
+ <source src="music/sci fi bg low drift.mp3">
</audio>
- <h2>Underground City</h2> (this is the oldest one among these)
+ <h2>Underground City</h2>
<audio loading="lazy" controls="true">
- <source src="https://file.garden/ZlXIpF4XZwrMebGM/underground%20city.mp3">
+ <source src="music/underground city.mp3">
</audio>
<p class="genre">(soundtrack, ambient)</p>
</div>
@@ -192,7 +209,7 @@
<div class="shitpost">
<h2>Chickadee diss track - Dec 17th, 2023</h2>
<video width="320" height="240" controls>
- <source src="https://file.garden/ZlXIpF4XZwrMebGM/chickadee-diss-track.mp4" type="video/mp4">
+ <source src="music/chickadee-diss-track.mp4" type="video/mp4">
Your browser does not support the video tag.
</video>
<p class="genre">(shitpost)</p>
@@ -202,7 +219,7 @@
<h2>Greg ending - Jul 2nd, 2023</h2>
<p>Digital remake of menu reprise, with Murumart's ending theme appended to it, but my instrumentation of it. I also rewrote its bass.</p>
<audio loading="lazy" controls="true">
- <source src="https://file.garden/ZlXIpF4XZwrMebGM/menu%202%20reprise%20ending%20new%20export.ogg" type="audio/ogg">
+ <source src="music/menu 2 reprise ending new export.ogg" type="audio/ogg">
</audio>
<p class="genre">(soundtrack)</p>
</div>
@@ -210,25 +227,16 @@
<div class="electronic">
<h2>Sacred - Apr 28th, 2023</h2>
<p>Version 2, where I added EQ and more volume control to bring out details that were drowned in the original mix, and I also added a vocal chop repeat somewhere in there. You'll know which one if you've heard version 1.</p>
- <audio loading="lazy" controls="true" controlList="nodownload">
- <source src="https://files.catbox.moe/mm965r.ogg" type="audio/ogg">
+ <audio loading="lazy" controls="true">
+ <source src="music/sacred.ogg" type="audio/ogg">
</audio>
<p class="genre">(dnb, breakcore, electronic)</p>
</div>
- <div class="electronic jummbox">
- <h2>Valguses - Apr 25th, 2023</h2>
- <p>A highlight track from my album Jummbox Vol. 1 (2024).</p>
- <audio loading="lazy" controls="true" controlList="nodownload">
- <source src="https://files.catbox.moe/eypaqf.mp3" type="audio/mpeg">
- </audio>
- <p class="genre">(electronic, jummbox)</p>
- </div>
-
<div class="ost">
<h2>Blue Crystal Cave - Mar 28th, 2023</h2>
- <audio loading="lazy" controls="true" controlList="nowdownload">
- <source src="https://file.garden/ZlXIpF4XZwrMebGM/music/Radio%20-%20Reflection%20in%20a%20Blue%20Crystal%20new%20mix.ogg">
+ <audio loading="lazy" controls="true">
+ <source src="music/Radio - Reflection in a Blue Crystal new mix.ogg">
</audio>
<p>This is a new mix of the song uploaded in my old blog.</p>
<p class="genre">(soundtrack)</p>
@@ -237,8 +245,8 @@
<div class="acoustic ost">
<h2>a smoke in the tropical paradise that is a fisherman's hut or hut waltz - Mar 19th, 2023</h2>
<p>OST for Greg RPG.</p>
- <audio loading="lazy" controls="true" controlList="nowdownload">
- <source src="https://files.catbox.moe/btzrnq.ogg" type="audio/ogg">
+ <audio loading="lazy" controls="true">
+ <source src="music/tropical.ogg" type="audio/ogg">
</audio>
<p class="genre">(acoustic, soundtrack)</p>
</div>
@@ -247,8 +255,8 @@
<h2>Demo of Clock Tower - Mar 19th, 2023</h2>
<p>I say messy because the practice was very good, but what I ended up recording was not as great, but it was received well by friends. It was intended to be a continuation to menu 2, hence making it some epic-ish reprise, but it became its own song instead.</p>
<p>Round and round and round...</p>
- <audio loading="lazy" controls="true" controlList="nowdownload">
- <source src="https://files.catbox.moe/zghtx7.ogg" type="audio/ogg">
+ <audio loading="lazy" controls="true">
+ <source src="music/clocktower.ogg" type="audio/ogg">
</audio>
<p class="genre">(acoustic, soundtrack)</p>
</div>
@@ -256,8 +264,8 @@
<div class="folk acoustic ost">
<h2>Menu 2 - Reprise - Mar 19, 2023</h2>
<p>Re-recording of menu_2, from my brainstorm.</p>
- <audio loading="lazy" controls="true" controlList="nowdownload">
- <source src="https://files.catbox.moe/czps4k.ogg" type="audio/ogg">
+ <audio loading="lazy" controls="true">
+ <source src="music/menu2reprise.ogg" type="audio/ogg">
</audio>
<p class="genre">(folk, acoustic, soundtrack)</p>
</div>
@@ -266,25 +274,25 @@
<h2>Greg menu themes</h2>
<p>At first, I recorded two files, one was a guitar rendition of something game creator Murumart quickly composed, and the other recording was my own original brainstorm (including a few short ideas). Murumart edited them into 7 menu themes:</p>
<audio loading="lazy" controls="true">
- <source src="https://file.garden/ZlXIpF4XZwrMebGM/mus_menu1.ogg" type="audio/ogg">
+ <source src="music/mus_menu1.ogg" type="audio/ogg">
</audio>
<audio loading="lazy" controls="true">
- <source src="https://file.garden/ZlXIpF4XZwrMebGM/mus_menu2.ogg" type="audio/ogg">
+ <source src="music/mus_menu2.ogg" type="audio/ogg">
</audio>
<audio loading="lazy" controls="true">
- <source src="https://file.garden/ZlXIpF4XZwrMebGM/mus_menu3.ogg" type="audio/ogg">
+ <source src="music/mus_menu3.ogg" type="audio/ogg">
</audio>
<audio loading="lazy" controls="true">
- <source src="https://file.garden/ZlXIpF4XZwrMebGM/mus_menu4.ogg" type="audio/ogg">
+ <source src="music/mus_menu4.ogg" type="audio/ogg">
</audio>
<audio loading="lazy" controls="true">
- <source src="https://file.garden/ZlXIpF4XZwrMebGM/mus_menu5.ogg" type="audio/ogg">
+ <source src="music/mus_menu5.ogg" type="audio/ogg">
</audio>
<audio loading="lazy" controls="true">
- <source src="https://file.garden/ZlXIpF4XZwrMebGM/mus_menu6.ogg" type="audio/ogg">
+ <source src="music/mus_menu6.ogg" type="audio/ogg">
</audio>
<audio loading="lazy" controls="true">
- <source src="https://file.garden/ZlXIpF4XZwrMebGM/mus_menu7.ogg" type="audio/ogg">
+ <source src="music/mus_menu7.ogg" type="audio/ogg">
</audio>
<p>The full soundtrack is <a href="https://murumart.bandcamp.com/album/greg-rpg-original-soundtrack">here</a></p>
<p class="genre">(acoustic, soundtrack)</p>
@@ -293,8 +301,8 @@
<div class="electronic">
<h2>Untitled - Mar 24 2023</h2>
<p>All sounds except for the fretless bass where made from samples of one song.</p>
- <audio loading="lazy" controls="true" controlList="nowdownload">
- <source src="https://files.catbox.moe/m0s0ae.ogg" type="audio/ogg">
+ <audio loading="lazy" controls="true">
+ <source src="music/untitled.ogg" type="audio/ogg">
</audio>
<p class="genre">(electronic)</p>
</div>
@@ -302,16 +310,16 @@
<div class="jazz">
<h2>Mail Mission Jazz - Mar 7th, 2023 (Jul 19th, 2023 export)</h2>
<p>Jazz cover of a <a href="https://murumart.bandcamp.com/track/mail-mission">Greg OST track</a>. Incomplete.</p>
- <audio loading="lazy" controls="true" controlList="nodownload">
- <source src="https://file.garden/ZlXIpF4XZwrMebGM/biking%20jazz%20wip.ogg" type="audio/ogg">
+ <audio loading="lazy" controls="true">
+ <source src="music/biking jazz wip.ogg" type="audio/ogg">
</audio>
<p class="genre">(jazz)</p>
</div>
<div class="acoustic folk">
<h2>Bread - Feb 20th, 2023</h2>
- <audio loading="lazy" controls="true" controlList="nodownload">
- <source src="https://files.catbox.moe/g6ngn4.ogg" type="audio/ogg">
+ <audio loading="lazy" controls="true">
+ <source src="music/bread.ogg" type="audio/ogg">
</audio>
<p>Grabbed my guitar. Played that. Played it again to record it. Loaded it into LMMS and figured out the BPM, then added the rest of it. After that I recorded that last section but it has bad clipping.</p>
<p>This is a demo to lay the idea down (inspired by Clay Parton). I will remake this at some point into a finished song because I hate the distortion.</p>
@@ -321,22 +329,18 @@
<div class="electronic ambient electronic">
<h2>Olen Väsinud - Feb 4th, 2023</h2>
<p>The file is called "this came to me in a vision at 8 am" because that's what this is.</p>
- <audio loading="lazy" controls="true" controlsList="nodownload">
- <source src="https://files.catbox.moe/9yshvd.ogg" type="audio/ogg" />
+ <audio loading="lazy" controls="true">
+ <source src="music/olenvasinud.ogg" type="audio/ogg" />
</audio>
<p>My magnum opus.</p>
<p class="genre">(electronic, ambient)</p>
</div>
- <div class="rock" style="background: linear-gradient(rgba(255, 255, 255, 0.7), rgba(255, 255, 255, 0.7)), url(img/gnome.jpg); background-size: cover;">
+ <div class="rock" id="gnome">
<h2>Song of Storms - Jan 29th, 2023</h2>
<p>This is a "moss rock" remix of Song of Storms, based on <a href="img/gnome.jpg">this image</a>. I went for prog.</p>
- <audio loading="lazy" controls="true" controlsList="nodownload">
- <source src="https://files.catbox.moe/cr9mgc.ogg" type="audio/ogg" />
- </audio>
- <p>Scrapped 7/4 section (while the DAW was set to 7/4, the actual work wasn't in 7/4)</p>
- <audio loading="lazy" controls="true" controlsList="nodownload">
- <source src="https://files.catbox.moe/grc33w.ogg" type="audio/ogg" />
+ <audio loading="lazy" controls="true">
+ <source src="music/songofstorms.ogg" type="audio/ogg" />
</audio>
<p class="genre">(progressive rock)</p>
</div>
diff --git a/poetry.html b/poetry.html
index f68e5e0..780ed9e 100644
--- a/poetry.html
+++ b/poetry.html
@@ -3,11 +3,11 @@
<head>
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta charset="unicode">
- <meta name="description" content="The Weight of Comfort">
- <meta name="keywords" content="Personal, Music, Poetry, Art, Radiohotline, Teethinvitro">
+ <meta name="description" content="The Weight of Comfort | Poetry, particularly freeverse">
+ <meta name="keywords" content="Personal, Music, Poetry, Art, Radiohotline, Teethinvitro, Moloch">
<meta name="author" content="Radiohotline">
<link href="house.css" rel="stylesheet">
- <title>Poetry</title>
+ <title>Soft Machine | Poetry</title>
<style>
.c {
text-align: center;
@@ -45,14 +45,13 @@
</div>
<nav>
<span>
- <a href="house.html">home</a>&emsp;&emsp;
<a href="about.html">about</a>&emsp;&emsp;
<a href="art.html">art</a>&emsp;&emsp;
<a href="music.html">music</a>&emsp;&emsp;
<a href="thoughts.html">thoughts</a>&emsp;&emsp;
<a href="muse.html">muse</a>&emsp;&emsp;
<a href="poetry.html">poetry</a>&emsp;&emsp;
- <a href="books.html">library</a>&emsp;&emsp;
+ <a href="library.html">library</a>&emsp;&emsp;
<a href="projects.html">projects</a>&emsp;&emsp;
<a href="links.html">links</a>&emsp;&emsp;
</span>
diff --git a/projects.html b/projects.html
index e748429..9e7127c 100644
--- a/projects.html
+++ b/projects.html
@@ -7,21 +7,23 @@
<meta name="description" content="The Weight of Comfort">
<meta name="keywords" content="Personal, Music, Poetry, Art, Radiohotline, Teethinvitro">
<meta name="author" content="Radiohotline">
- <title>Projects</title>
+ <title>Soft Machine | Projects</title>
</head>
<body>
+ <div class="top">
+ <h1>Poetry</h1>
+ <h1 class="logo"><a href="index.html">Soft Machine</a></h1>
+ </div>
<nav>
- <h1>Soft Machine</h1>
<span>
- <a href="house.html">home</a>&emsp;&emsp;
<a href="about.html">about</a>&emsp;&emsp;
<a href="art.html">art</a>&emsp;&emsp;
<a href="music.html">music</a>&emsp;&emsp;
<a href="thoughts.html">thoughts</a>&emsp;&emsp;
<a href="muse.html">muse</a>&emsp;&emsp;
<a href="poetry.html">poetry</a>&emsp;&emsp;
- <a href="books.html">library</a>&emsp;&emsp;
- <a href="projects.html">projects</a>&emsp;&emsp;
+ <a href="library.html">library</a>&emsp;&emsp;
+ <a href="projects.html">projects</a>&emsp;&emsp;
<a href="links.html">links</a>&emsp;&emsp;
</span>
<hr>
diff --git a/santa/bgs/postal_bg_m.gif b/santa/bgs/postal_bg_m.gif
deleted file mode 100644
index 99987fa..0000000
--- a/santa/bgs/postal_bg_m.gif
+++ /dev/null
Binary files differ
diff --git a/santa/brdrs/postal_letter_brdr.png b/santa/brdrs/postal_letter_brdr.png
deleted file mode 100644
index 1ce7d69..0000000
--- a/santa/brdrs/postal_letter_brdr.png
+++ /dev/null
Binary files differ
diff --git a/santa/global.css b/santa/global.css
deleted file mode 100644
index e491c14..0000000
--- a/santa/global.css
+++ /dev/null
@@ -1,47 +0,0 @@
-/*
-FONT FACES
-*/
-@TEMP {
- font-family: '';
- src: url('');
-}
-
-/*
-ROOTS
-*/
-:root {
- --bg: #d6d6d6;
- --accent: #465864;
- --white: #f0e5d1;
- --blue: #125484;
- --red: #d55031;
-}
-
-/*
-MISC
-*/
-html {
- cursor: url(imgs/postal_cursor_close.png), default;
- image-rendering: pixelated;
- text-transform: lowercase;
-}
-
-button:hover, a:hover, a:active, button:active {
- cursor: url(imgs/postal_cursor_open.png), pointer;
-}
-
-body {
- font-family: "Times New Roman", Times, serif;
- color: black;
- font-size: 14px;
-}
-
-a:link, a:visited {
- color: var(--red);
- text-decoration: none;
-}
-
-a:hover {
- text-decoration: underline;
- color: var(--blue);
-} \ No newline at end of file
diff --git a/santa/imgs/about.png b/santa/imgs/about.png
deleted file mode 100644
index 9ccae20..0000000
--- a/santa/imgs/about.png
+++ /dev/null
Binary files differ
diff --git a/santa/imgs/grass.png b/santa/imgs/grass.png
deleted file mode 100644
index 06805b8..0000000
--- a/santa/imgs/grass.png
+++ /dev/null
Binary files differ
diff --git a/santa/imgs/grass2.png b/santa/imgs/grass2.png
deleted file mode 100644
index 7f98ad5..0000000
--- a/santa/imgs/grass2.png
+++ /dev/null
Binary files differ
diff --git a/santa/imgs/hoard.png b/santa/imgs/hoard.png
deleted file mode 100644
index ea36a45..0000000
--- a/santa/imgs/hoard.png
+++ /dev/null
Binary files differ
diff --git a/santa/imgs/home.png b/santa/imgs/home.png
deleted file mode 100644
index 414febb..0000000
--- a/santa/imgs/home.png
+++ /dev/null
Binary files differ
diff --git a/santa/imgs/index.png b/santa/imgs/index.png
deleted file mode 100644
index bc253cb..0000000
--- a/santa/imgs/index.png
+++ /dev/null
Binary files differ
diff --git a/santa/imgs/links.png b/santa/imgs/links.png
deleted file mode 100644
index 0fc6a94..0000000
--- a/santa/imgs/links.png
+++ /dev/null
Binary files differ
diff --git a/santa/imgs/microblog.png b/santa/imgs/microblog.png
deleted file mode 100644
index 3bdd6d0..0000000
--- a/santa/imgs/microblog.png
+++ /dev/null
Binary files differ
diff --git a/santa/imgs/music.png b/santa/imgs/music.png
deleted file mode 100644
index b380233..0000000
--- a/santa/imgs/music.png
+++ /dev/null
Binary files differ
diff --git a/santa/imgs/postman.png b/santa/imgs/postman.png
deleted file mode 100644
index 9622fed..0000000
--- a/santa/imgs/postman.png
+++ /dev/null
Binary files differ
diff --git a/santa/imgs/sitemap.png b/santa/imgs/sitemap.png
deleted file mode 100644
index 182cab8..0000000
--- a/santa/imgs/sitemap.png
+++ /dev/null
Binary files differ
diff --git a/santa/imgs/sotw.png b/santa/imgs/sotw.png
deleted file mode 100644
index 666c344..0000000
--- a/santa/imgs/sotw.png
+++ /dev/null
Binary files differ
diff --git a/santa/imgs/woman.png b/santa/imgs/woman.png
deleted file mode 100644
index 919aa81..0000000
--- a/santa/imgs/woman.png
+++ /dev/null
Binary files differ
diff --git a/santa/imgs/writing.png b/santa/imgs/writing.png
deleted file mode 100644
index d055599..0000000
--- a/santa/imgs/writing.png
+++ /dev/null
Binary files differ
diff --git a/santa/main.css b/santa/main.css
deleted file mode 100644
index 0502375..0000000
--- a/santa/main.css
+++ /dev/null
@@ -1,162 +0,0 @@
-body {
- width: 600px;
- margin: auto;
- background-image: url(bgs/postal_bg_m.gif);
-}
-
-header, #header, #main, #box {
- position: relative;
- top: 0;
- right: 0;
- bottom: 0;
- left: 0;
- margin-top: 20px;
-}
-
-#musicTab {
- left: -255px;
- top: 50px;
- position: fixed;
- z-index: 2;
- height: 250px;
- width: 280px;
- display: flex;
- flex-direction: row;
-
- border-image-slice: 33 10 10 33 fill;
- border-image-width: 33px 10px 10px 33px;
- border-image-outset: 0px 0px 0px 0px;
- border-image-repeat: stretch stretch;
- border-image-source: url(brdrs/postal_letter_brdr.png);
- border-style: solid;
-}
-
-#musicTab:hover {
- left: 0;
- animation: pullout 0.5s ease;
-}
-
-@keyframes pullout {
- 0% { left: -255px;}
- 100% { left: 0;}
-}
-
-header {
- color: black;
- font-size: 28px;
- font-weight: 700;
- text-shadow:
- var(--white) 2px 2px,
- var(--white) -2px 2px,
- var(--white) 2px -2px,
- var(--white) -2px -2px;
- text-align: center;
-}
-
-/* For nav and content layout */
-#main {
- width: 100%;
- display: flex;
- gap: 6px;
-}
-
-/* For content only layout */
-#box {
- width: 100%;
-}
-
-/* Used for normal titles */
-h1 {
- font-size: 15px;
- font-weight: 700;
- text-shadow:
- var(--white) 1px 1px,
- var(--white) -1px 1px,
- var(--white) 1px -1px,
- var(--white) -1px -1px;
- background-color: var(--accent);
- margin-top: 6px;
- padding: 3px;
- border: 1px solid black;
- border-radius: 1px;
- text-align: center;
-}
-
-h2 {
- font-size: 16px;
- font-weight: 100;
-}
-
-h3 {
- font-weight: 600;
- font-size: 16px;
-}
-
-/* Used for titles that don't scroll */
-h4 {
- font-size: 15px;
- font-weight: 700;
- text-shadow:
- var(--white) 1px 1px,
- var(--white) -1px 1px,
- var(--white) 1px -1px,
- var(--white) -1px -1px;
- background-color: var(--accent);
- margin-top: 6px;
- padding: 3px;
- border-bottom: 1px solid black;
- border-radius: 1px;
- text-align: center;
- position: sticky;
- top: 0;
- margin: 0;
- margin-bottom: 6px;
-}
-
-.scrollbox {
- border: 1px solid black;
- border-radius: 1px;
- max-height: 200px;
- overflow: scroll;
- text-align: center;
- margin-top: 0;
- padding-bottom: 10px;
- margin-bottom: 12px;
-}
-
-.emph {
- font-weight: 600;
- color: var(--accent);
-}
-
-.small {
- font-size: 12px;
-}
-
-.content {
- border-image-slice: 33 10 10 33 fill;
- border-image-width: 33px 10px 10px 33px;
- border-image-outset: 0px 0px 0px 0px;
- border-image-repeat: stretch stretch;
- border-image-source: url(brdrs/postal_tab_brdr.png);
- border-style: solid;
-
- max-width: 600px;
- min-width: 600px;
- padding: 8px;
- margin-bottom: 6px;
-}
-
-.footer {
- width: 500px;
- text-align: center;
- margin-top: 20px;
- margin-left: 60px;
-
- border-image-slice: 33 10 10 33 fill;
- border-image-width: 33px 10px 10px 33px;
- border-image-outset: 0px 0px 0px 0px;
- border-image-repeat: stretch stretch;
- border-image-source: url(brdrs/postal_letter_brdr.png);
- border-style: solid;
-}
diff --git a/santa/robots.txt b/santa/robots.txt
deleted file mode 100644
index b09000c..0000000
--- a/santa/robots.txt
+++ /dev/null
@@ -1,197 +0,0 @@
-# robots.txt
-# https://owly.fans/robots.txt
-# Page is under FOPL-ZERO
-# https://owly.fans/license/fopl-zero
-
-# Want to know when this page is updated? Follow the RSS!
-# https://owly.fans/rss/robots.xml
-
-# This page is also on git:
-# Please feel free to suggest a change to this file
-# https://github.com/DynTylluan/owly.fans/blob/main/robots.txt (main)
-# https://notabug.org/DynTylluan/owly.fans/src/main/robots.txt (mirror)
-# https://tildegit.org/cass/owly.fans/src/branch/main/robots.txt (mirror)
-
-# AdIdxBot (Bing/Microsoft)
-# Used by Bing Ads for «quality control» for, you guessed it, ads!
-# https://bing.com/webmasters/help/which-crawlers-does-bing-use-8c184ec0
-User-Agent: AdIdxBot
-Disallow: /
-
-# Amazon
-# Used for Alexa - does not cite sources.
-# https://developer.amazon.com/support/amazonbot
-User-Agent: Amazonbot
-Disallow: /
-
-# Anthropic
-# «AI research and products that put safety at the
-# frontier» - no thanks!
-# https://anthropic.com
-User-agent: anthropic-ai
-Disallow: /
-
-# Apple's bot
-# Used for Siri and Spotlight Suggestions. Does not cite its sources.
-# https://support.apple.com/en-us/HT204683
-User-Agent: Applebot
-User-Agent: AppleNewsBot
-Disallow: /
-
-# Claude
-# Used to help AI.
-# https://claude.ai
-User-agent: Claude-Web
-Disallow: /
-
-# Cohere
-# Stupid bot used to help artificial intelligence.
-# https://cohere.com
-User-agent: cohere-ai
-Disallow: /
-
-# Common Crawl bot
-# From what I've leant from reading online, «[t]he majority of ChatGPT's
-# training data comes from the Common Crawl crawler bot».
-# Quote: https://datadome.co/threat-research/how-chatgpt-openai-might-use-your-content-now-in-the-future
-# https://commoncrawl.org/faq
-User-agent: CCBot
-Disallow: /
-
-# EmailSiphon
-# Email harvesting bot, get outta here!
-User-agent: EmailSiphon
-Disallow: /
-
-# FacebookBot
-# Used to «improve language models for our speech recognition technology»,
-# so more AI rubbish that I don't want from a company that I don't like.
-User-Agent: FacebookBot
-User-Agent: meta-externalagent
-Disallow: /
-
-# Google's AdSense/StoreBot bots
-# Go away - I don't want you here.
-# https://developers.google.com/search/docs/crawling-indexing/overview-google-crawlers
-User-Agent: AdsBot-Google-Mobile
-User-Agent: Storebot-Google
-User-Agent: AdsBot-Google
-User-agent: Mediapartners-Google
-Disallow: /
-
-# Google's AI training bot
-# I don't want to have my content used without giving me credit.
-# https://blog.google/technology/ai/an-update-on-web-publisher-controls
-User-agent: Google-Extended
-Disallow: /
-
-# GPTBot is OpenAI's web crawler
-# I do not want it to use my content as it does not cite its sources.
-# https://platform.openai.com/docs/gptbot
-User-agent: GPTBot
-User-agent: ChatGPT-User
-Disallow: /
-
-# ia_archiver
-# In the past, the Internet Archive (https://archive.org) used to have a
-# bot called ia_archiver that you could allow (or disallow) to index your
-# website, sometimes around 2017, this crawler stopped obeying robots.txt.
-
-# Putting ia_archiver and setting it to «Disallow: /» will not work. If
-# you really want your website to not be seen on this archive, you will
-# need to E-Mail info@archive.org.
-# https://blog.archive.org/2017/04/17/robots-txt-meant-for-search-engines-dont-work-well-for-web-archives
-# https://web.archive.org/web/20150322111536/http://archive.org/about/exclude.php
-# https://blog.reputationx.com/block-wayback-machine
-
-# Magpie Crawler
-# Used to download pages and get «indexed and analysed by our system».
-# I don't want to use your service!
-User-agent: magpie-crawler
-Disallow: /
-
-# MindSpider
-# According to cdc.gov, this bot «appears to be ill-behaved», so it is
-# being blocked here.
-# https://www.cdc.gov/robots.txt
-User-agent: MindSpider
-Disallow: /
-
-# Pinterest crawler
-# I don't want my website to be used to «collect rich metadata like the
-# price, description and availability of your products» or however they
-# want to word that rubbish.
-# https://help.pinterest.com/en/business/article/pinterest-crawler
-User-agent: Pinterestbot
-Disallow: /
-
-# This is where I copy Bytemoth
-# I am taking it in good faith that Bytemoth knows what he's doing and that
-# the following bots are for marketers - so I am blocking them.
-# As taken from the following URL: http://bytemoth.nfshost.com/robots.txt
-User-agent: adsbot
-User-agent: AhrefsBot
-User-agent: BLEXBot
-User-agent: dotbot
-User-agent: Pandalytics
-User-agent: SemrushBot
-User-agent: SemrushBot-BA
-User-agent: SemrushBot-BM
-User-agent: SemrushBot-CT
-User-agent: SemrushBot-SA
-User-agent: SemrushBot-SI
-User-agent: SemrushBot-SWA
-User-agent: serpstatbot
-User agent: MTRobot
-User-agent: PageThing
-Disallow: /
-
-
-# Bots that you might like to block
-# There are a few bots that I am okay/don't really care all that much if
-# they index my website, but not everyone might be okay with them, so
-# if you copy this TXT on your website and want to have the bot not index
-# it, simply remove the «#» before the «User-agent» and «Disallow» part.
-
-# DuckDuckGo
-# The search engine website uses the following bots to index sites.
-# https://duckduckgo.com/duckduckbot
-# https://duckduckgo.com/duckduckgo-help-pages/results/duckduckbot
-# https://duckduckgo.com/duckduckgo-help-pages/results/sources
-# User-agent: DuckDuckBot
-# Disallow: /
-
-# Other Google bots
-# Don't like Google? Unmark these.
-# https://developers.google.com/search/docs/crawling-indexing/overview-google-crawlers
-# User-agent: Googlebot
-# User-agent: Googlebot-News
-# User-agent: Googlebot-Image
-# User-agent: Googlebot-Video
-# User-agent: Storebot-Google
-# User-agent: Google-InspectionTool
-# User-agent: GoogleOther
-# User-agent: Google-Extended
-# User-agent: APIs-Google
-# User-agent: AdsBot-Google-Mobile
-# User-agent: AdsBot-Google
-# User-agent: Mediapartners-Google
-# User-agent: FeedFetcher-Google
-# User-agent: GoogleProducer
-# User-agent: GoogleProducer; (+http://goo.gl/7y4SX)
-# User-agent: google-speakr
-# Disallow: /
-
-# Don't allow any bots
-# If you don't want *any* good bots browsing your website, then unmark
-# this. Please note that there are some bots still that don't obay
-# robots.txt at all, like ia_archiver.
-User-agent: *
-Disallow: /
-
-# Allow all bots
-# If you do, however, want to allow all bots, you should uncheck the
-# following. You can also just *not* have a robots.txt and it'll
-# work all the same.
-# User-agent: *
-# Allow: / \ No newline at end of file
diff --git a/santa/sitemap.html b/santa/sitemap.html
deleted file mode 100644
index 6f34661..0000000
--- a/santa/sitemap.html
+++ /dev/null
@@ -1,261 +0,0 @@
-<!DOCTYPE HTML>
-<html>
- <head>
- <link rel="stylesheet" href="main.css">
- <link rel="stylesheet" href="global.css">
- <title>Merry Christmas, Andie!</title>
- <style>
- body {
- width: auto;
- }
-
- .sitemap {
- position: relative;
- width: 80vw;
- height: 80vh;
- background-color: var(--white);
-
- margin: auto;
-
- border-image-slice: 33 10 10 33 fill;
- border-image-width: 33px 10px 10px 33px;
- border-image-outset: 0px 0px 0px 0px;
- border-image-repeat: stretch stretch;
- border-image-source: url(brdrs/postal_letter_brdr.png);
- border-style: solid;
- }
-
- .node {
- position: absolute;
- transform: translateX(-50%);
- text-align: center;
- z-index: 2;
- }
-
- .node img {
- }
-
- .node span {
- display: block;
- margin-top: 6px;
- font-size: 14px;
- }
-
- .circle {
- display: inline-block;
- width: 20px;
- height: 20px;
- border-radius: 50%;
- background: var(--white);
- border: 1px solid black;
- transition: background 0.2s, transform 0.2s;
- }
-
- .circle:hover {
- border: 1px solid var(--accent);
- transform: scale(1.1);
- }
-
- .lines {
- position: absolute;
- inset: 0;
- pointer-events: none;
- width: 100%;
- height: 100%;
- overflow: visible;
- }
-
- .lines line {
- stroke: bisque;
- stroke-width: 10;
- }
-
- .postman {
- position: absolute;
- }
- </style>
- </head>
- <body>
- <header>Sitemap</header>
-
- <br>
-
- <!--
- You could, instead of coding in the images, draw a map image with the destinations
- and paths in it. This way you'll only have to code the nodes onto it (which can be
- done quickly with the <map> tag and an online generator for quick coord fetching.
- It might be more practical if you update the map in the future. For this method,
- see the code for https://publictransit.neocities.org/map-old made by June.
- -->
-
- <div class="sitemap">
- <img style="width: 80vw; height: 80vh;" src="imgs/grass2.png">
-
- <div class="node" style="top: 20px; left: 100px;">
- <img src="imgs/index.png" alt="Index">
- <br>
- <a href="index.html" class="circle"></a>
- <span>Index</span>
- </div>
-
- <div class="node" style="top: 50px; left: 320px;">
- <img src="imgs/home.png" alt="Home">
- <br>
- <a href="home.html" class="circle"></a>
- <span>Home</span>
- </div>
-
- <div class="node" style="top: 20px; left: 550px;">
- <img src="imgs/about.png" alt="About">
- <br>
- <a href="about.html" class="circle"></a>
- <span>About</span>
- </div>
-
- <div class="node" style="top: 20px; left: 800px;">
- <a href="microblog.html" class="circle"></a>
- <img src="imgs/microblog.png" alt="Microblog">
- <span>Microblog</span>
- </div>
-
- <div class="node" style="top: 200px; left: 180px;">
- <a href="links.html" class="circle"></a>
- <img src="imgs/links.png" alt="Links">
- <span>Links</span>
- </div>
-
- <div class="node" style="top: 370px; left: 300px;">
- <a href="writing.html" class="circle"></a>
- <br>
- <img src="imgs/writing.png" alt="Writing">
- <span>Writing</span>
- </div>
-
- <div class="node" style="top: 220px; left: 450px;">
- <img src="imgs/music.png" alt="Music">
- <a href="music.html" class="circle"></a>
- <span>Music</span>
- </div>
-
- <div class="node" style="top: 220px; left: 700px;">
- <a href="sotw.html" class="circle"></a>
- <br>
- <img src="imgs/sotw.png" alt="sotw">
- <span>SOTW</span>
- </div>
-
- <div class="node" style="top: 180px; left: 950px;">
- <a href="hoard.html" class="circle"></a>
- <img src="imgs/hoard.png" alt="Hoard">
- <span>Hoard</span>
- </div>
-
- <div class="node" style="top: 370px; left: 880px;">
- <a href="sitemap.html" class="circle"></a>
- <img src="imgs/sitemap.png" alt="Sitemap">
- <span>Sitemap</span>
- </div>
-
- <svg class="lines">
- <!-- first row -->
- <!-- index to home -->
- <line x1="110" y1="115" x2="320" y2="145" />
- <!-- home to about -->
- <line x1="320" y1="145" x2="550" y2="150"/>
- <!-- about to microblog -->
- <line x1="550" y1="150" x2="730" y2="100"/>
-
- <!-- second row -->
- <!-- index to links -->
- <line x1="100" y1="115" x2="140" y2="290"/>
- <!-- about to music -->
- <line x1="550" y1="150" x2="540" y2="340"/>
- <!-- sotw to hoard -->
- <line x1="700" y1="230" x2="950" y2="190"/>
-
- <!-- third row -->
- <!-- links to writing -->
- <line x1="140" y1="290" x2="300" y2="380" />
- <!-- sotw-hoard to sitemap -->
- <line x1="825" y1="210" x2="815" y2="450"/>
- <!-- writing to sitemap -->
- <line x1="300" y1="380" x2="815" y2="440"/>
- </svg>
-
- <div class="postman">
- <img src="imgs/postman.png">
- </div>
-
- <script>
- // queryselector returns first match so i thought it was faster
- const postman = document.querySelector(".postman");
- const container = document.querySelector(".sitemap");
-
- let targetX = 0;
- let targetY = 0;
-
- let currentX = 0;
- let currentY = 0;
-
- let lastTargetX = 0;
- let lastTargetY = 0;
-
- const ease = 0.04;
- const moveThreshold = 0.5;
-
- // get target mouse position relative to map div
- document.addEventListener("mousemove", (e) => {
- const rect = container.getBoundingClientRect();
- targetX = e.clientX - rect.left;
- targetY = e.clientY - rect.top;
- });
-
- function animate() {
- const rect = container.getBoundingClientRect();
- const w = postman.offsetWidth;
- const h = postman.offsetHeight;
-
- // center postman onto cursor
- let tx = targetX - w / 2;
- let ty = targetY - h / 2;
-
- // limit movement to div
- tx = Math.max(0, Math.min(tx, rect.width - w));
- ty = Math.max(0, Math.min(ty, rect.height - h));
-
- // calculate movement amount to start ease animation
- const targetMoved =
- Math.abs(targetX - lastTargetX) > moveThreshold ||
- Math.abs(targetY - lastTargetY) > moveThreshold;
-
- // get animation distance
- const dx = tx - currentX;
- const dy = ty - currentY;
-
- // distance is multiplied by ease factor
- currentX += dx * ease;
- currentY += dy * ease;
-
- // flip image
- if (dx > 0.1) {
- postman.style.transform = "scaleX(1)";
- } else if (dx < -0.1) {
- postman.style.transform = "scaleX(-1)";
- }
-
- // move!
- postman.style.left = currentX + "px";
- postman.style.top = currentY + "px";
-
- // store target for this frame to use in next frame
- lastTargetX = targetX;
- lastTargetY = targetY;
-
- requestAnimationFrame(animate);
- }
-
- animate();
- </script>
- </div>
- </body>
-</html>
diff --git a/thoughts.html b/thoughts.html
index 704e085..35c2301 100644
--- a/thoughts.html
+++ b/thoughts.html
@@ -18,11 +18,20 @@
float: right;
}
+ article:hover {
+ cursor: pointer;
+ }
+
+ summary:hover {
+ text-decoration: underline;
+ font-style: italics;
+ }
+
embed {
width: 55vw;
height: 50vh;
background-color: rgba(199, 189, 170, 0.8);
- box-shadow: 0 0 10px 10px rgba(199, 189, 170, 0.8);
+ box-shadow: 0 0 5px 5px rgba(199, 189, 170, 0.8);
border-radius: 20px;
margin: 10px 0px 10px 0px;
}
@@ -34,7 +43,7 @@
}
embed {
- width: 90vw;
+ width: 80vw;
height: 75vh;
}
}
@@ -44,64 +53,66 @@
<h1 class="logo"><a href="index.html"><img src="img/logo.png" alt="Soft Machine"></a></h1>
<div class="shadow">
- <img src="../img/enki.jpg">
+ <img src="img/enki.jpg">
<h1>Thoughts</h1>
+ <p>Opinions expressed change over time, especially with my mental state, but writings will remain here.</p>
+
<div>
<article>
<details>
<summary>25/11/07 - Lemon Soda Lemonade</summary>
- <embed src="../txt/soda.txt">
+ <embed src="txt/soda.txt">
</details>
</article>
<article>
<details>
<summary>25/11/07 - Some Things We Do</summary>
- <embed src="../txt/core.txt">
+ <embed src="txt/core.txt">
</details>
</article>
<article>
<details>
<summary>25/01/09 - Outcomes of a Shower</summary>
- <embed src="../txt/shower.txt">
+ <embed src="txt/shower.txt">
</details>
</article>
<article>
<details>
<summary>23/04/22 - Wherein You Exist</summary>
- <embed src="../txt/where.txt">
+ <embed src="txt/where.txt">
</details>
</article>
<article>
<details>
<summary>23/02/22 - "Aliveness" as Imperfection and Uncertainty in Motion</summary>
- <embed src="../txt/alive.txt">
+ <embed src="txt/alive.txt">
</details>
</article>
<article>
<details>
<summary>23/01/26 - No Such Thing as an Imperfect Number (Updated 2025)</summary>
- <embed src="../txt/num.txt">
+ <embed src="txt/num.txt">
</details>
</article>
<article>
<details>
<summary>23/01/26 - Expression and the Primal Fear of Isolation</summary>
- <embed src="../txt/isolation.txt">
+ <embed src="txt/isolation.txt">
</details>
</article>
<article>
<details>
<summary>23/01/26 - What is this?</summary>
- <embed src="../txt/birth.txt">
+ <embed src="txt/birth.txt">
</details>
</article>
@@ -109,7 +120,7 @@
<article>
<details>
<summary></summary>
- <embed src="../txt/">
+ <embed src="txt/">
</details>
</article>
-->
diff --git a/txt/alive.txt b/txt/alive.txt
index 945e593..02e5983 100644
--- a/txt/alive.txt
+++ b/txt/alive.txt
@@ -1,107 +1,135 @@
- It all looks so alive. While the large-scale orchestrations and biological systems within and around us are near-perfect,
- working like clockwork in a manner that has been unchanged for millions of years, the tiny little bits themselves aren't
- as perfect, which is not only beautiful in a sense, but is also a testimony to why the systems are "perfect". In other words,
- they work. They work and that's what matters. Such things as the ones I'm about to describe are insignificant on their own,
- yet those are traits of the most important units that make you.
-
- Here I focus on structure in looks and ordering, not structure in it function. The latter is beautifully perfect already, or,
- well, near-perfect. Again, if it didn't work so well, it wouldn't have lasted, and that's an important point, and why
- I want to connect "aliveness" with "imperfection."
-
- Now you're probably confused by the jumble of all the "perfects" and "imperfects" in the above text, but I will clarify what
- I was thinking about a while ago. The systems inside us—think of small ones like cellular functions, and big ones like
- entire organ systems. (I will later touch into a bigger one: organisms themselves and ecosystems.*) I want you to think of
- a microscope image of cells together. You're thinking of it? Good. It doesn't matter what type of cells they are yet.
- I want you to focus on the structure. Due to the nature of how things grow, those aren't geometrically perfect. They're lumpy
- and variant in size, even if subtly. They're in fluid and contain fluid, so their insides move too. When cells split,
- I doubt that they split wholly "perfectly".
-
- (I digress, but maybe they do, since due to how forces work, the mother cell, when squeezing to split, has a tension form in
- the middle, and as it splits, the two resulting parts should be similar in size or volume to maintain enough tension to
- successfully split into two, I believe.)
-
- That aside, my point still stands: the forming cells aren't perfectly circular, or perfectly any shape, for that matter.
-
- To me, their floating, jiggling, and nature are among what makes them look so alive, which they are, of course, but what is
- "aliveness" to us? How do we look at a cow and identify that it is a living creature? Isn't it its little movements, like
- its ears', the warmth of its blood, its heartbeat, its little sounds here and there? That's a living being. Now back to the
- microscopic. Cells that share a function—say, skin cells—are going to work identically. Every cell destined to do
- something is ideally capable and does it, like being able to recieve neurotransmitters, or have the miniscule bits of
- chemicals have an effect on it, such that reactions within it can alter its behaviour. In a cell, there are exchanges going
- on across membranes. There is DNA being copied and packages being transported. If it weren't for the existence of disorders
- that the body cannot deal with, or errors of varying degrees occuring at a cellular level, then this system is perfectly
- and flawlessy functional. And I am going to state that regardless of errors that can and do frequently happen inside, because such
- things are what I percieve as the aliveness of it all. In other words, you are alive because your body is working. Your parts
- are playing their role, and your body is equipped with the ability to deal with things, expected and unexpected.
-
- The final line is crucial, because those who are disabled aren't less (less perfect, less "functional" or less anything).
- They are still alive and their bodies still work enough for them to be alive, not just people but any living thing
- that doesn't match the image of a fully perfect, unrealistically ideal member of its species.
-
- Let's go back to my main topic, which is imperfection in apperance of things that are alive.
-
- What prompted this entire thought process was me thinking about palisade mesophyll, a part of leaf tissue that, when
- viewed in cross-section, has a regular formation of rectangular palisade cells. I was thinking; we call them rectangular
- because that is what they look like, and it's perfectly logical to call them that, but they aren't perfect rectangles.
- They are bumpy and uneven and I doubt they sit together in perfect, even, brick-like alignment.
-
- Because of the way those cells form and grow, they won't look like perfect geometrical shapes, yet the function is there,
- and they can form that orderly structure that they are supposed to form, and work as intended, and I think that's
- beautiful. The same idea applies to the spongy mesophyll, which are like the opposite of the palisade in a way,
- consisting of rounder cells that aren't evenly placed. In fact, there's no rule to the pattern besides the idea
- that the cells should have gaps between them. This doesn't prevent some cells from lumping together, though, as long
- as the necessary vaccuum exists for the structure to perform its duty normally.
-
- This naturally brings us to the next topic: stem cells. Now let's focus on animals again. Stem cells are incredible.
- You start as a little ball of cells, an embryo, yet your "code" "knows" that cells are supposed to be different in
- order to perform different functions, and those cells do "latch" onto their designated functions and grow accordingly.
- Isn't it amazing how cells just "know" that they're supposed to form an ear, and can indeed follow with creating an ear?
- And I mean, an actual ear, one whose outer structure they don't start with and work around, yet create from essentially and
- structurally nothing but the genetic definition of an ear! It works the same for everyone. The ears are similar for all
- humans. They're meant to be, and are programmed to be. How did it come to that, the ability to have an ear that looks like
- that across a species? Yes, evolution, but *how*? I can think of the details of how, from the parts of an ear, since those
- parts each have a reason they're there, and we can trace each to what made them a need, but that's a different topic, and
- you can probably find a decent text on evolution that isn't this ramble.
-
- This is also applied to the fact that we have skeletons. It amazes me how an embryo can grow into a baby with organs
- and a skeleton. Let's take it even further. At some point, life was merely boneless aquatic creatures, yet they eventually
- became creatures of flesh, blood, and bones.
-
- Ears, faces themselves livers, and skeletons, too—none of those are meant to look perfectly even. Your and my liver
- aren't identical. They're the same organ and they work the same, but they wouldn't look exactly the same, and I don't
- think they should. Again, it's the result of how tissue forms: imperfectly! The cells aren't all the exact same shape and size,
- and that combined with them growing over time, forming the organ as they go, relying on a genetic blueprint and not
- some physical outline to build on, will create a liver, which is liver-like in shape and can do the function of a liver.
- That's simply what a liver is, and that's what my cells and your cells have successfully gathered into. Our livers do the
- same thing; we are the same species, and we are both alive. Unless you're reading this in the future, in which case,
- I was alive at some point, and this is proof that I was. Anyway, moving on.
-
- Before I conclude with the biggest point of this passage ("what is aliveness in appearance"), I will explore two
- last examples: offspring of asexual reproduction in plants. The mental image I had was that of succulents or small
- plants with many small thick leaves lined up. While each of those leaves are identical to each other, and the plant
- itself being genetically identical to its parent plant, neither are 100% perfectly identical. The genes are identical,
- but, yet again, it is how those cells form tissues that have these little imperfections which create the life that we see.
-
- The final example is the existence of mathematical patterns in nature. Designs on insects or spirals in the form
- of some plants are technically perfect, but the aliveness factors into this again and produces little imperfections
- in the form of bumps or curves or varied-sized parts in lumps. (A reader added wax honeycombs when discussing this
- and it made me look up images. It's very stunning how perfect they look geometrically, but those too, because of both
- the nature of the matter they're made of and the fact that they were made by living animals, fall victim to the idea
- presented here. You'll have too look closely to see it, though.)
-
- Perhaps inanimate things can look alive as well. What to you, would make a robot look alive? I am thinking of a robot with
- many appendages or arms: a spider-like giant robot (something similar to "can't help myself" by Sun Yuan & Peng Yu. I
- imagine its base to be stationary but it has many arms sticking out, whose movement is anchored to that base). To me,
- a pure mechanical motion that is identical in each movement, predictable and repetitive isn't alive, but it can move in ways
- that make it seem alive. After thinking, I noticed what I'm looking for: what makes a motion look alive? I found it to be
- how it interacts with and is influenced by its surroundings. A robot arm that moves purely based on how it's programmed
- to move is, well, functioning, but it doesn't feel alive in any way. It's a machine. Yet a machine, say the spider-thing,
- moves imperfectly, such as a motion that isn't even or predictable (it stumbles around, hesitates, doesn't move its
- arm for the same distance each time, and so on), can perhaps make me sympathise with a lifeless machine, and even make
- me see it as a very large metal animal.
-
- You were never meant to look perfect. You were meant to be alive. Biologically, your body is perfect enough to keep you alive.
-
- *I ended up not mentioning ecosystems here, but briefly, it was about the sheer diversity of life on Earth, and the
- food chains that dominate the flow of the living part of nature. I don't have anything to say that you can't reach
- yourself, but the key idea is the systems that simply work.
+It all looks so alive. While the large-scale orchestrations and biological systems
+within and around us are near-perfect, working like clockwork in a manner that has
+been unchanged for millions of years, the tiny little bits themselves aren't as perfect,
+which is not only beautiful in a sense, but is also a testimony to why the systems are
+"perfect". In other words, they work. They work and that's what matters. Such things as
+the ones I'm about to describe are insignificant on their own, yet those are traits of
+the most important units that make you.
+
+Here I focus on structure in looks and ordering, not structure in it function.
+The latter is beautifully perfect already, or, well, near-perfect. Again, if it didn't
+work so well, it wouldn't have lasted, and that's an important point, and why I want to
+connect "aliveness" with "imperfection."
+
+Now you're probably confused by the jumble of all the "perfects" and "imperfects" in the
+above text, but I will clarify what I was thinking about a while ago. The systems inside
+us—think of small ones like cellular functions, and big ones like entire organ systems.
+(I will later touch into a bigger one: organisms themselves and ecosystems.*) I want you
+to think of a microscope image of cells together. You're thinking of it? Good. It doesn't
+matter what type of cells they are yet. I want you to focus on the structure. Due to the
+nature of how things grow, those aren't geometrically perfect. They're lumpy and variant
+in size, even if subtly. They're in fluid and contain fluid, so their insides move too.
+When cells split, I doubt that they split wholly "perfectly".
+
+(I digress, but maybe they do, since due to how forces work, the mother cell, when
+squeezing to split, has a tension form in the middle, and as it splits, the two resulting
+parts should be similar in size or volume to maintain enough tension to successfully split
+into two, I believe.)
+
+That aside, my point still stands: the forming cells aren't perfectly circular, or perfectly
+any shape, for that matter.
+
+To me, their floating, jiggling, and nature are among what makes them look so alive, which
+they are, of course, but what is "aliveness" to us? How do we look at a cow and identify
+that it is a living creature? Isn't it its little movements, like its ears', the warmth of
+its blood, its heartbeat, its little sounds here and there? That's a living being. Now back
+to the microscopic. Cells that share a function—say, skin cells—are going to work identically.
+Every cell destined to do something is ideally capable and does it, like being able to
+recieve neurotransmitters, or have the miniscule bits of chemicals have an effect on it,
+such that reactions within it can alter its behaviour. In a cell, there are exchanges going
+on across membranes. There is DNA being copied and packages being transported. If it weren't
+for the existence of disorders that the body cannot deal with, or errors of varying degrees
+occuring at a cellular level, then this system is perfectly and flawlessy functional. And I
+am going to state that regardless of errors that can and do frequently happen inside, because
+such things are what I percieve as the aliveness of it all. In other words, you are alive
+because your body is working. Your parts are playing their role, and your body is equipped
+with the ability to deal with things, expected and unexpected.
+
+The final line is crucial, because those who are disabled aren't less (less perfect,
+less "functional" or less anything). They are still alive and their bodies still work
+enough for them to be alive, not just people but any living thing that doesn't match the
+image of a fully perfect, unrealistically ideal member of its species.
+
+Let's go back to my main topic, which is imperfection in apperance of things that are alive.
+
+What prompted this entire thought process was me thinking about palisade mesophyll, a part
+of leaf tissue that, when viewed in cross-section, has a regular formation of rectangular
+palisade cells. I was thinking; we call them rectangular because that is what they look like,
+and it's perfectly logical to call them that, but they aren't perfect rectangles.
+They are bumpy and uneven and I doubt they sit together in perfect, even, brick-like alignment.
+
+Because of the way those cells form and grow, they won't look like perfect geometrical shapes,
+yet the function is there, and they can form that orderly structure that they are supposed to
+form, and work as intended, and I think that's beautiful. The same idea applies to the spongy
+mesophyll, which are like the opposite of the palisade in a way, consisting of rounder cells
+that aren't evenly placed. In fact, there's no rule to the pattern besides the idea that the
+cells should have gaps between them. This doesn't prevent some cells from lumping together,
+though, as long as the necessary vaccuum exists for the structure to perform its duty normally.
+
+This naturally brings us to the next topic: stem cells. Now let's focus on animals again.
+Stem cells are incredible. You start as a little ball of cells, an embryo, yet your "code"
+"knows" that cells are supposed to be different in order to perform different functions, and
+those cells do "latch" onto their designated functions and grow accordingly. Isn't it amazing
+how cells just "know" that they're supposed to form an ear, and can indeed follow with creating
+an ear? And I mean, an actual ear, one whose outer structure they don't start with and work
+around, yet create from essentially and structurally nothing but the genetic definition of an
+ear! It works the same for everyone. The ears are similar for all humans. They're meant to be,
+and are programmed to be. How did it come to that, the ability to have an ear that looks like
+that across a species? Yes, evolution, but *how*? I can think of the details of how, from the
+parts of an ear, since those parts each have a reason they're there, and we can trace each to
+what made them a need, but that's a different topic, and you can probably find a decent text
+on evolution that isn't this ramble.
+
+This is also applied to the fact that we have skeletons. It amazes me how an embryo can grow
+into a baby with organs and a skeleton. Let's take it even further. At some point, life was
+merely boneless aquatic creatures, yet they eventually became creatures of flesh, blood, and bones.
+
+Ears, faces themselves livers, and skeletons, too—none of those are meant to look perfectly
+even. Your and my liver aren't identical. They're the same organ and they work the same, but
+they wouldn't look exactly the same, and I don't think they should. Again, it's the result of
+how tissue forms: imperfectly! The cells aren't all the exact same shape and size, and that
+combined with them growing over time, forming the organ as they go, relying on a genetic
+blueprint and not some physical outline to build on, will create a liver, which is liver-like
+in shape and can do the function of a liver. That's simply what a liver is, and that's what
+my cells and your cells have successfully gathered into. Our livers do the same thing; we are
+the same species, and we are both alive. Unless you're reading this in the future, in which case,
+I was alive at some point, and this is proof that I was. Anyway, moving on.
+
+Before I conclude with the biggest point of this passage ("what is aliveness in appearance"),
+I will explore two last examples: offspring of asexual reproduction in plants. The mental
+image I had was that of succulents or small plants with many small thick leaves lined up.
+While each of those leaves are identical to each other, and the plant itself being
+genetically identical to its parent plant, neither are 100% perfectly identical. The genes
+are identical, but, yet again, it is how those cells form tissues that have these little
+imperfections which create the life that we see.
+
+The final example is the existence of mathematical patterns in nature. Designs on insects
+or spirals in the form of some plants are technically perfect, but the aliveness factors
+into this again and produces little imperfections in the form of bumps or curves or
+varied-sized parts in lumps. (A reader added wax honeycombs when discussing this and it made
+me look up images. It's very stunning how perfect they look geometrically, but those too,
+because of both the nature of the matter they're made of and the fact that they were made by
+living animals, fall victim to the idea presented here. You'll have too look closely to see
+it, though.)
+
+Perhaps inanimate things can look alive as well. What to you, would make a robot look alive?
+I am thinking of a robot with many appendages or arms: a spider-like giant robot (something
+similar to "can't help myself" by Sun Yuan & Peng Yu. I imagine its base to be stationary
+but it has many arms sticking out, whose movement is anchored to that base). To me, a pure
+mechanical motion that is identical in each movement, predictable and repetitive isn't alive,
+but it can move in ways that make it seem alive. After thinking, I noticed what I'm looking
+for: what makes a motion look alive? I found it to be how it interacts with and is influenced
+by its surroundings. A robot arm that moves purely based on how it's programmed to move is,
+well, functioning, but it doesn't feel alive in any way. It's a machine. Yet a machine, say
+the spider-thing, moves imperfectly, such as a motion that isn't even or predictable
+(it stumbles around, hesitates, doesn't move its arm for the same distance each time, and
+so on), can perhaps make me sympathise with a lifeless machine, and even make me see it as
+a very large metal animal.
+
+You were never meant to look perfect. You were meant to be alive. Biologically, your body
+is perfect enough to keep you alive.
+
+*I ended up not mentioning ecosystems here, but briefly, it was about the sheer diversity
+of life on Earth, and the food chains that dominate the flow of the living part of nature.
+I don't have anything to say that you can't reach yourself, but the key idea is the systems
+that simply work.
diff --git a/txt/birth.txt b/txt/birth.txt
index 7d6bed5..190fb79 100644
--- a/txt/birth.txt
+++ b/txt/birth.txt
@@ -1,25 +1,27 @@
- I will use this page to express whatever I want to, especially thoughts I have a lot and want to discuss,
- given that nobody in my life is down to ever having a discussion. I want to keep it minimal as the words
- are more important than the look, but with a bit of CSS, I wanted it to look comfortable to read. This
- page was ironically inspired by the No-CSS club. I originally wanted to write pure pages for my thoughts,
- with zero styling. I already had the habit of storing thoughts in plaintext files, and when I saw its
- potentional in websites, I wanted to do the same. However, when I created this file and was greeted by
- Neocities' placeholder code, I realized that I liked my default style (mute background plus page margins).
- I avoided JavaScript as well, as I deem it to be excessive.
-
- As for my audience, I know who they are. It's people who think similarly to me, or otherwise anyone who
- thinks too deeply about everything. I consider it a curse of some sorts but we'll see where it takes me.
-
- The internet is wide, so not everyone who comes across this will understand me, and if they do, they could
- disagree. Thing is, I'd like that. I appreciate disagreements as they get me out of my head. I love getting
- insight into how others think if it differs from my own thinking. I'm sick of living inside of my head, so
- this is a great outlet. Ideas exist to be shared in a way, whether directly or through application and
- implementation, or however you want to put it. Like I've said before, my online existence isn't worth more
- or less than anyone else's, and my opinions aren't anything special, but I think and I need to put use into
- these thoughts. Thinking alone won't change a thing in my life, but it sure makes the days more eventful
- than they really are. My life wouldn't have looked the same if it weren't for my understanding of it being
- the way it is. I've seen people whose lenses I want to share, people who, when you look through their eyes,
- refresh my vision. For some of them, I'd love to see life the way they do, but only for a little while, as
- changing something so big about myelf won't make me the *me* I know anymore.
-
- Enjoy. \ No newline at end of file
+I will use this page to express whatever I want to, especially thoughts I have a lot and want to
+discuss, given that nobody in my life is down to ever having a discussion. I want to keep it minimal
+as the words are more important than the look, but with a bit of CSS, I wanted it to look comfortable
+to read. This page was ironically inspired by the No-CSS club. I originally wanted to write pure pages
+for my thoughts, with zero styling. I already had the habit of storing thoughts in plaintext files,
+and when I saw its potentional in websites, I wanted to do the same. However, when I created this
+file and was greeted by Neocities' placeholder code, I realized that I liked my default style (mute
+background plus page margins). I avoided JavaScript as well, as I deem it to be excessive.
+
+As for my audience, I know who they are. It's people who think similarly to me, or otherwise anyone
+who thinks too deeply about everything. I consider it a curse of some sorts but we'll see where it
+takes me.
+
+The internet is wide, so not everyone who comes across this will understand me, and if they do,
+they could disagree. Thing is, I'd like that. I appreciate disagreements as they get me out of my
+head. I love getting insight into how others think if it differs from my own thinking. I'm sick of
+living inside of my head, so this is a great outlet. Ideas exist to be shared in a way, whether
+directly or through application and implementation, or however you want to put it. Like I've said
+before, my online existence isn't worth more or less than anyone else's, and my opinions aren't
+anything special, but I think and I need to put use into these thoughts. Thinking alone won't change
+a thing in my life, but it sure makes the days more eventful than they really are. My life wouldn't
+have looked the same if it weren't for my understanding of it being the way it is. I've seen people
+whose lenses I want to share, people who, when you look through their eyes, refresh my vision. For
+some of them, I'd love to see life the way they do, but only for a little while, as changing
+something so big about myelf won't make me the *me* I know anymore.
+
+Enjoy. \ No newline at end of file
diff --git a/txt/isolation.txt b/txt/isolation.txt
index 781c5f5..9fea6ba 100644
--- a/txt/isolation.txt
+++ b/txt/isolation.txt
@@ -1,44 +1,58 @@
- We are not immune to influence. We are surrounded by all kinds of opinions, and a human, when deciding how they feel
- or think about something, will be influenced by those around them. In addition, all creative works are sourced from around
- the creator. Even art that is born from within us has been inspired by something or somebody that we have seen before. (Yes,
- even if the art was inspired by a hallucination, other mind tricks, or geometric shapes.) We cannot truly conjure something
- that our brain has never had any contact with. Our imagination is limited to what we have visual input for. Creativity exists
- when we can create something new out of our past knowledge. We can split and stick parts together and create something never
- seen before, but I digress. I am saying that one cannot be 100% original. This is not to discredit any artists, of course.
- In fact, what I'm talking about isn't a negative thing at all. Instead, it's somewhat unifying.
-
- Back to opinions. We may not all consciously look around and see what others are thinking before declaring what we think,
- even though it has become the norm to be considerate in some way or another to our surroundings. My point here is that we
- all want to conform to those with whom we feel that we belong. Don't deny it. Even if you are willing to go against the
- grain in every aspect of your life, you are still trying to conform to something, and that something could be your own mental
- image. However, in most cases, we want to belong with others. We feel that we must not think or feel in a way that defies or
- contradicts those with whom we want to share a bond. That bond does not always exist either. It could be an invisible tie
- that none of us acknowledge, which appears in cases where our only similarity is intellectual. Those who think the same
- can be grouped together.
-
- Nobody likes to be isolated. In ancient times, isolation from a tribe meant death. That is the proposed origin of why
- loneliness is painful. How does this apply in our times? We may want to participate in the same activities that people we
- like participate in. We may want to incorporate into our creative works things that will draw in those similar to us, or
- those with whom we want to be grouped or part of. Actually, there is a fallacy in what I said, because, as you know, many
- artists do not create with a label in mind. They do not create in order to be similar to another artist or to fit a title,
- style, or genre, as it defeats the self-expression and individuality that comes with creative human expression. However,
- for things as general as style or genre, one cannot be truly one of a kind. There will always be something similar, even
- if distantly, or something that has been a source of inspiration. That is not a bad thing. There could be two poets who
- write a similar poem, yet they don't know that the other nor their poem exists. Things like that can happen, as there is
- only so much originality that a human being could produce.
-
- There is another distinction in this topic. There are those who do not want to be associated with any existing principle
- or group, those who want to be completely solitary in their individualism. Those people could be hermits, recluses, or
- otherwise anyone who wants to separate themselves as much as possible from society and/or to actively defy and fight the
- norms placed by it. Like most other things in the world, this can be good and bad. It's good to think for yourself and
- to try to eliminate as much influence as possible from your decision-making, but it's only natural to be influenced in some
- way. While one is capable of making a perfectly neutral and logical decision, part of what makes us human is our reasoning.
- We can decide what *we* find best. And that itself will be influenced by our past experiences, and in a lot of cases, our
- feelings. Thoughts and feelings in decision-making will be discussed in "Heart and Mind" and not here.
-
- The bottom line is that human beings do not want to be isolated or ostracized. We prefer decisions and opinions that will
- draw us closer to and not further apart from our people. However, I want to declare that you don't have to. You don't have
- to conform. You aren't a slave to others' opinions, so who cares whether or not you achieve the similarity to others, if
- you seek it? If you don't, then that's good. In this day and age, it is always better to draw your own conclusions and
- opinions. People you like aren't necessarily "more correct", so think for yourself before you let an influence choose your
- thoughts and feelings for you. This can apply to anything, big and small. \ No newline at end of file
+We are not immune to influence. We are surrounded by all kinds of opinions, and a human,
+when deciding how they feel or think about something, will be influenced by those around
+them. In addition, all creative works are sourced from around the creator. Even art that
+is born from within us has been inspired by something or somebody that we have seen before.
+(Yes, even if the art was inspired by a hallucination, other mind tricks, or geometric
+shapes.) We cannot truly conjure something that our brain has never had any contact with.
+Our imagination is limited to what we have visual input for. Creativity exists when we can
+create something new out of our past knowledge. We can split and stick parts together and
+create something never seen before, but I digress. I am saying that one cannot be 100%
+original. This is not to discredit any artists, of course. In fact, what I'm talking about
+isn't a negative thing at all. Instead, it's somewhat unifying.
+
+Back to opinions. We may not all consciously look around and see what others are thinking
+before declaring what we think, even though it has become the norm to be considerate in
+some way or another to our surroundings. My point here is that we all want to conform to
+those with whom we feel that we belong. Don't deny it. Even if you are willing to go against
+the grain in every aspect of your life, you are still trying to conform to something, and
+that something could be your own mental image. However, in most cases, we want to belong
+with others. We feel that we must not think or feel in a way that defies or contradicts
+those with whom we want to share a bond. That bond does not always exist either. It could
+be an invisible tie that none of us acknowledge, which appears in cases where our only
+similarity is intellectual. Those who think the same can be grouped together.
+
+Nobody likes to be isolated. In ancient times, isolation from a tribe meant death. That
+is the proposed origin of why loneliness is painful. How does this apply in our times?
+We may want to participate in the same activities that people we like participate in. We
+may want to incorporate into our creative works things that will draw in those similar to
+us, or those with whom we want to be grouped or part of. Actually, there is a fallacy in
+what I said, because, as you know, many artists do not create with a label in mind. They
+do not create in order to be similar to another artist or to fit a title, style, or genre,
+as it defeats the self-expression and individuality that comes with creative human
+expression. However, for things as general as style or genre, one cannot be truly one of
+a kind. There will always be something similar, even if distantly, or something that has
+been a source of inspiration. That is not a bad thing. There could be two poets who write
+a similar poem, yet they don't know that the other nor their poem exists. Things like that
+can happen, as there is only so much originality that a human being could produce.
+
+There is another distinction in this topic. There are those who do not want to be
+associated with any existing principle or group, those who want to be completely
+solitary in their individualism. Those people could be hermits, recluses, or otherwise
+anyone who wants to separate themselves as much as possible from society and/or to
+actively defy and fight the norms placed by it. Like most other things in the world,
+this can be good and bad. It's good to think for yourself and to try to eliminate as
+much influence as possible from your decision-making, but it's only natural to be
+influenced in some way. While one is capable of making a perfectly neutral and logical
+decision, part of what makes us human is our reasoning. We can decide what *we* find best.
+And that itself will be influenced by our past experiences, and in a lot of cases, our
+feelings. Thoughts and feelings in decision-making will be discussed in "Heart and Mind"
+and not here.
+
+The bottom line is that human beings do not want to be isolated or ostracized. We prefer
+decisions and opinions that will draw us closer to and not further apart from our people.
+However, I want to declare that you don't have to. You don't have to conform. You aren't
+a slave to others' opinions, so who cares whether or not you achieve the similarity to
+others, if you seek it? If you don't, then that's good. In this day and age, it is always
+better to draw your own conclusions and opinions. People you like aren't necessarily "more
+correct", so think for yourself before you let an influence choose your thoughts and feelings
+for you. This can apply to anything, big and small. \ No newline at end of file