diff options
Diffstat (limited to 'scenes/item')
| -rw-r--r-- | scenes/item/door.gd | 14 | ||||
| -rw-r--r-- | scenes/item/door.gd.uid | 1 | ||||
| -rw-r--r-- | scenes/item/door.tscn | 14 | ||||
| -rw-r--r-- | scenes/item/inventory.gd | 12 | ||||
| -rw-r--r-- | scenes/item/inventory.gd.uid | 1 | ||||
| -rw-r--r-- | scenes/item/inventory.tscn | 3 | ||||
| -rw-r--r-- | scenes/item/inventory_item.gd | 1 | ||||
| -rw-r--r-- | scenes/item/inventory_item.gd.uid | 1 | ||||
| -rw-r--r-- | scenes/item/item.gd | 42 | ||||
| -rw-r--r-- | scenes/item/item.gd.uid | 1 | ||||
| -rw-r--r-- | scenes/item/item.tscn | 19 |
11 files changed, 0 insertions, 109 deletions
diff --git a/scenes/item/door.gd b/scenes/item/door.gd deleted file mode 100644 index 75b8d84..0000000 --- a/scenes/item/door.gd +++ /dev/null @@ -1,14 +0,0 @@ -class_name Door extends Area2D - -@export_file var target_scene -@export var go_to_spawnpoint: int -@export var flip_sprite: bool = false - -var mouse_in := false - -#func _on_mouse_entered() -> void: - #mouse_in = true -# -# -#func _on_mouse_exited() -> void: - #mouse_in = false diff --git a/scenes/item/door.gd.uid b/scenes/item/door.gd.uid deleted file mode 100644 index e0ea3be..0000000 --- a/scenes/item/door.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://br4thmxp67m51 diff --git a/scenes/item/door.tscn b/scenes/item/door.tscn deleted file mode 100644 index 901f8e1..0000000 --- a/scenes/item/door.tscn +++ /dev/null @@ -1,14 +0,0 @@ -[gd_scene format=3 uid="uid://ldwt8qv482qa"] - -[ext_resource type="Script" uid="uid://br4thmxp67m51" path="res://scenes/item/door.gd" id="1_tbo8r"] - -[node name="Door" type="Area2D" unique_id=359892745] -collision_mask = 0 -script = ExtResource("1_tbo8r") - -[node name="Sprite" type="Sprite2D" parent="." unique_id=89747108] - -[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="." unique_id=348112285] - -[connection signal="mouse_entered" from="." to="." method="_on_mouse_entered"] -[connection signal="mouse_exited" from="." to="." method="_on_mouse_exited"] diff --git a/scenes/item/inventory.gd b/scenes/item/inventory.gd deleted file mode 100644 index 84bf1e2..0000000 --- a/scenes/item/inventory.gd +++ /dev/null @@ -1,12 +0,0 @@ -extends Node - -var inventory = {} - -# structure -# item, dictionary of: -# prop 1 -# prop 2 etc... -# inventory, dictionary of dictionaries with value used -# inventory items have a used property -# on scene load, if item exists in inventory, do not spawn -# once item is expended, used is true, then the item also does not spawn diff --git a/scenes/item/inventory.gd.uid b/scenes/item/inventory.gd.uid deleted file mode 100644 index 8d523c7..0000000 --- a/scenes/item/inventory.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://dsnx5a3q0ffv0 diff --git a/scenes/item/inventory.tscn b/scenes/item/inventory.tscn deleted file mode 100644 index 1d8f705..0000000 --- a/scenes/item/inventory.tscn +++ /dev/null @@ -1,3 +0,0 @@ -[gd_scene format=3 uid="uid://ccrfeohraf7yl"] - -[node name="Inventory" type="Node2D" unique_id=739717319] diff --git a/scenes/item/inventory_item.gd b/scenes/item/inventory_item.gd deleted file mode 100644 index 10d18f8..0000000 --- a/scenes/item/inventory_item.gd +++ /dev/null @@ -1 +0,0 @@ -class_name InventoryItem extends Node diff --git a/scenes/item/inventory_item.gd.uid b/scenes/item/inventory_item.gd.uid deleted file mode 100644 index 8cf1b07..0000000 --- a/scenes/item/inventory_item.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://dlyiamkvjhmkt diff --git a/scenes/item/item.gd b/scenes/item/item.gd deleted file mode 100644 index dc37a40..0000000 --- a/scenes/item/item.gd +++ /dev/null @@ -1,42 +0,0 @@ -class_name Item extends Area2D - -enum ItemTypes { NONE, TALK, PICKUP, SCRIPT, USE, ANIM } - -enum UseTypes { TAKE_ITEM, FLAG, ANIM, CLEAR } - -# play a little animation, check for received item and: -# take item -# trigger flag -> global flag for a door unlock, etc -# change sprite -# instantiate an item (flag?) -# clear item - -@export var item_type := ItemTypes.NONE -@export var item_id := "" - -@export var text: Array[String] -@export var item_script: Script - -@export var interact_anim := "" - -@export var uses: Array[UseTypes] -@export var useable_item := "" -@export var use_anim := "" -static var used := false - -var mouse_in := false - -func _ready() -> void: - if (item_type == ItemTypes.PICKUP and item_id in Inventory.inventory) or (item_type == ItemTypes.USE and used): - queue_free() - - -func _on_mouse_entered() -> void: - mouse_in = true - - -func _on_mouse_exited() -> void: - mouse_in = false - - -#func execute(uses) -> void: diff --git a/scenes/item/item.gd.uid b/scenes/item/item.gd.uid deleted file mode 100644 index 8200bc7..0000000 --- a/scenes/item/item.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://bw4bw3o6okiy4 diff --git a/scenes/item/item.tscn b/scenes/item/item.tscn deleted file mode 100644 index c2d21d8..0000000 --- a/scenes/item/item.tscn +++ /dev/null @@ -1,19 +0,0 @@ -[gd_scene format=3 uid="uid://xn4bxjj1vuim"] - -[ext_resource type="Script" uid="uid://bw4bw3o6okiy4" path="res://scenes/item/item.gd" id="1_vcqat"] - -[sub_resource type="CircleShape2D" id="CircleShape2D_vijbe"] -radius = 76.105194 - -[node name="Item" type="Area2D" unique_id=359892745] -collision_layer = 2 -collision_mask = 0 -script = ExtResource("1_vcqat") - -[node name="Sprite" type="Sprite2D" parent="." unique_id=89747108] - -[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=574625641] -shape = SubResource("CircleShape2D_vijbe") - -[connection signal="mouse_entered" from="." to="." method="_on_mouse_entered"] -[connection signal="mouse_exited" from="." to="." method="_on_mouse_exited"] |
